mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Use the new texture decoder path to speed up texture loading in DX11.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5748 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -22,7 +22,7 @@
|
||||
|
||||
namespace D3D
|
||||
{
|
||||
void ReplaceTexture2D(ID3D11Texture2D* pTexture, const u8* buffer, unsigned int width, unsigned int height, unsigned int pitch, DXGI_FORMAT fmt, PC_TexFormat pcfmt, unsigned int level, D3D11_USAGE usage);
|
||||
void ReplaceRGBATexture2D(ID3D11Texture2D* pTexture, const u8* buffer, unsigned int width, unsigned int height, unsigned int pitch, unsigned int level, D3D11_USAGE usage);
|
||||
}
|
||||
|
||||
class D3DTexture2D
|
||||
|
Reference in New Issue
Block a user