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HiresTextures: Move the maximum mip level check from DDS to main loader
This way that the mip count check occurs on .png and uncombined DDS textures as well.
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@ -28,6 +28,8 @@ public:
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size_t tlut_size, u32 width, u32 height, int format,
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bool has_mipmaps, bool dump = false);
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static u32 CalculateMipCount(u32 width, u32 height);
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~HiresTexture();
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HostTextureFormat GetFormat() const;
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