Use const reference, explicit, final, and override in DQt2.

This commit is contained in:
spxtr
2015-12-21 19:46:03 -08:00
parent ce6de78854
commit 21032d76a8
14 changed files with 38 additions and 33 deletions

View File

@ -32,8 +32,11 @@ private slots:
void Browse();
void Play();
void Pause();
// May ask for confirmation. Returns whether or not it actually stopped.
bool Stop();
void ForceStop();
void FullScreen();
void ScreenShot();
@ -44,7 +47,7 @@ private:
void MakeStack();
void MakeToolBar();
void StartGame(QString path);
void StartGame(const QString& path);
void ShowRenderWidget();
void HideRenderWidget();