For idle loops, don't explicitly call CoreTiming::Advance.

This is more consistent with the way Dolphin behaves with idle skipping off.
This commit is contained in:
magumagu
2015-01-11 19:06:27 -08:00
parent 7105e5a8f0
commit 213eb730d0
7 changed files with 4 additions and 17 deletions

View File

@ -479,8 +479,6 @@ void Idle()
idledCycles += DowncountToCycles(PowerPC::ppcState.downcount);
PowerPC::ppcState.downcount = 0;
Advance();
}
std::string GetScheduledEventsSummary()