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Switches to GCC's internal swaps for swap32 and swap64 in OSX. Changes CDIO from using char*** to std::vector<std::string>, which fixes a memory leak I was noticing and also makes it look cleaner. This is not tested much in Windows/Linux, please see if it compiles and doesn't fail out in some mysterious way
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5067 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -121,7 +121,7 @@ bool SectorReader::ReadMultipleAlignedBlocks(u64 block_num, u64 num_blocks, u8 *
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IBlobReader* CreateBlobReader(const char* filename)
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{
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if (cdio_is_cdrom(filename))
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if (cdio_is_cdrom(std::string(filename)))
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return DriveReader::Create(filename);
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if (!File::Exists(filename))
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