diff --git a/Source/Core/VideoCommon/TextureConverterShaderGen.cpp b/Source/Core/VideoCommon/TextureConverterShaderGen.cpp index 5cfb3e7c76..ccb01c20ed 100644 --- a/Source/Core/VideoCommon/TextureConverterShaderGen.cpp +++ b/Source/Core/VideoCommon/TextureConverterShaderGen.cpp @@ -268,8 +268,8 @@ ShaderCode GenerateShader(APIType api_type, const UidData* uid_data) break; case EFBCopyFormat::XFB: - out.Write(" ocol0 = float4(pow(texcol.rgb, float3(gamma_rcp, gamma_rcp, gamma_rcp)), " - "texcol.a);\n"); + out.Write( + " ocol0 = float4(pow(texcol.rgb, float3(gamma_rcp, gamma_rcp, gamma_rcp)), 1.0f);\n"); break; default: