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VideoBackends: Add a developer option to disable the shader cache.
Makes it easier to disable the cache while working on the shaders.
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@ -69,6 +69,7 @@ struct VideoConfig final
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bool bCrop; // Aspect ratio controls.
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bool bUseXFB;
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bool bUseRealXFB;
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bool bShaderCache;
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// Enhancements
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int iMultisamples;
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