Jit64: disable non-IEEE mode emulation

I give up. Merging the ppc_fp branch has caused issues in numerous games
and I can't find the bug. I'm leaving this merged to enable easy
recompilation for people who would like to play games that benefit from
non-IEEE mode emulation (e.g. Starfox Assault).
This commit is contained in:
Tillmann Karras 2014-01-19 09:33:55 +01:00
parent 4a81baff3f
commit 21b0252e27

View File

@ -101,7 +101,8 @@ namespace FPURoundMode
FTZ, // flush-to-zero only
FTZ | DAZ, // flush-to-zero and denormals-are-zero (may not be supported)
};
if (nonIEEEMode)
// FIXME: proper (?) non-IEEE mode emulation causes issues in lots of games
if (nonIEEEMode && false)
{
csr |= denormalLUT[cpu_info.bFlushToZero];
}