VideoBackends: Fix GPU decoding of XFB buffers

Was using UNORM instead of UINT, resulting in invalid values.
This commit is contained in:
Stenzek
2019-02-28 20:35:17 +10:00
parent db6763019d
commit 21d81f99ff
3 changed files with 3 additions and 3 deletions

View File

@ -75,7 +75,7 @@ bool VertexManager::Initialize()
format_mapping = {{
{TEXEL_BUFFER_FORMAT_R8_UINT, GL_R8UI},
{TEXEL_BUFFER_FORMAT_R16_UINT, GL_R16UI},
{TEXEL_BUFFER_FORMAT_RGBA8_UINT, GL_RGBA8},
{TEXEL_BUFFER_FORMAT_RGBA8_UINT, GL_RGBA8UI},
{TEXEL_BUFFER_FORMAT_R32G32_UINT, GL_RG32UI},
}};
glGenTextures(static_cast<GLsizei>(m_texel_buffer_views.size()), m_texel_buffer_views.data());