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Qt: Implement GameCube memory manager
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75
Source/Core/DolphinQt2/GCMemcardManager.h
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75
Source/Core/DolphinQt2/GCMemcardManager.h
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <memory>
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#include <utility>
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#include <vector>
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#include <QDialog>
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class GCMemcard;
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class QDialogButtonBox;
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class QGroupBox;
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class QLabel;
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class QLineEdit;
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class QPushButton;
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class QTableWidget;
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class QTimer;
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class GCMemcardManager : public QDialog
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{
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public:
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explicit GCMemcardManager(QWidget* parent = nullptr);
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~GCMemcardManager();
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private:
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void CreateWidgets();
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void ConnectWidgets();
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void UpdateActions();
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void UpdateSlotTable(int slot);
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void SetSlotFile(int slot, QString path);
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void SetSlotFileInteractive(int slot);
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void SetActiveSlot(int slot);
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void CopyFiles();
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void ImportFile();
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void DeleteFiles();
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void ExportFiles(bool prompt);
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void ExportAllFiles();
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void FixChecksums();
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void DrawIcons();
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QPixmap GetBannerFromSaveFile(int file_index);
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std::vector<QPixmap> GetIconFromSaveFile(int file_index);
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// Actions
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QPushButton* m_select_button;
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QPushButton* m_copy_button;
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QPushButton* m_export_button;
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QPushButton* m_export_all_button;
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QPushButton* m_import_button;
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QPushButton* m_delete_button;
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QPushButton* m_fix_checksums_button;
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// Slots
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static constexpr int SLOT_COUNT = 2;
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std::array<std::vector<std::pair<int, std::vector<QPixmap>>>, SLOT_COUNT> m_slot_active_icons;
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std::array<std::unique_ptr<GCMemcard>, SLOT_COUNT> m_slot_memcard;
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std::array<QGroupBox*, SLOT_COUNT> m_slot_group;
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std::array<QLineEdit*, SLOT_COUNT> m_slot_file_edit;
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std::array<QPushButton*, SLOT_COUNT> m_slot_file_button;
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std::array<QTableWidget*, SLOT_COUNT> m_slot_table;
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std::array<QLabel*, SLOT_COUNT> m_slot_stat_label;
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int m_active_slot;
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int m_current_frame;
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QDialogButtonBox* m_button_box;
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QTimer* m_timer;
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};
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