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Remove CoreAudio audio backend
Cubeb handles everything the CoreAudio backend can, plus supports DPL2.
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@ -67,9 +67,6 @@ if(WIN32)
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else()
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message(FATAL_ERROR "OpenAL NOT found in Externals")
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endif()
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elseif(APPLE)
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target_sources(audiocommon PRIVATE CoreAudioSoundStream.cpp)
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endif()
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target_link_libraries(audiocommon PRIVATE cubeb SoundTouch)
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