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Remove Global Declarations from Movie
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@ -204,7 +204,7 @@ void AVIDump::AddFrame(const u8* data, int width, int height)
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// Check to see if the first frame being dumped is the first frame of output from the emulator.
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// This prevents an issue with starting dumping later in emulation from placing the frames
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// incorrectly.
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if (!s_start_dumping && Movie::g_currentFrame < 1)
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if (!s_start_dumping && Movie::GetCurrentFrame() < 1)
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{
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delta = CoreTiming::GetTicks();
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last_pts = AV_NOPTS_VALUE;
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@ -310,11 +310,11 @@ void Renderer::DrawDebugText()
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final_cyan += " - ";
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if (SConfig::GetInstance().m_ShowFrameCount)
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{
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final_cyan += StringFromFormat("Frame: %llu", (unsigned long long)Movie::g_currentFrame);
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final_cyan += StringFromFormat("Frame: %llu", (unsigned long long)Movie::GetCurrentFrame());
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if (Movie::IsPlayingInput())
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final_cyan +=
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StringFromFormat("\nInput: %llu / %llu", (unsigned long long)Movie::g_currentInputCount,
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(unsigned long long)Movie::g_totalInputCount);
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StringFromFormat("\nInput: %llu / %llu", (unsigned long long)Movie::GetCurrentInputCount(),
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(unsigned long long)Movie::GetTotalInputCount());
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}
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final_cyan += "\n";
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@ -323,7 +323,7 @@ void Renderer::DrawDebugText()
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if (SConfig::GetInstance().m_ShowLag)
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{
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final_cyan += StringFromFormat("Lag: %" PRIu64 "\n", Movie::g_currentLagCount);
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final_cyan += StringFromFormat("Lag: %" PRIu64 "\n", Movie::GetCurrentLagCount());
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final_yellow += "\n";
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}
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