Njoy can now be build with wxUSE_UNICODE 1 on windows

move all static ini paths to Common

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3896 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
LPFaint99
2009-07-28 08:27:45 +00:00
parent 989e5b7798
commit 22427f89bc
16 changed files with 96 additions and 78 deletions

View File

@ -31,10 +31,8 @@ CConfig::CConfig()
void CConfig::Load()
{
// first load defaults
std::string temp;
IniFile file;
file.Load(FULL_CONFIG_DIR "DSP.ini");
file.Load(DSPHLE_CONFIG_FILE);
file.Get("Config", "EnableHLEAudio", &m_EnableHLEAudio, true); // Sound Settings
file.Get("Config", "EnableRE0AudioFix", &m_EnableRE0Fix, false); // RE0 Hack
ac_Config.Load(file);
@ -43,12 +41,12 @@ void CConfig::Load()
void CConfig::Save()
{
IniFile file;
file.Load(FULL_CONFIG_DIR "DSP.ini");
file.Load(DSPHLE_CONFIG_FILE);
file.Set("Config", "EnableHLEAudio", m_EnableHLEAudio); // Sound Settings
file.Set("Config", "EnableRE0AudioFix", m_EnableRE0Fix); // RE0 Hack
ac_Config.Set(file);
file.Save(FULL_CONFIG_DIR "DSP.ini");
file.Save(DSPHLE_CONFIG_FILE);
}
void CConfig::GameIniLoad() {