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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Use a fake exception to exit early in case of memory breakpoints.
Change TMemCheck::Action to return whether to break rather than calling PPCDebugInterface::BreakNow, as this simplified the implementation; then remove said method, as that was its only caller. One "interface" method down, many to go...
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@ -207,7 +207,7 @@ TMemCheck *MemChecks::GetMemCheck(u32 address)
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return nullptr;
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}
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void TMemCheck::Action(DebugInterface *debug_interface, u32 iValue, u32 addr, bool write, int size, u32 pc)
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bool TMemCheck::Action(DebugInterface *debug_interface, u32 iValue, u32 addr, bool write, int size, u32 pc)
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{
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if ((write && OnWrite) || (!write && OnRead))
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{
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@ -220,9 +220,9 @@ void TMemCheck::Action(DebugInterface *debug_interface, u32 iValue, u32 addr, bo
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);
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}
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if (Break)
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debug_interface->BreakNow();
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return true;
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}
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return false;
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}
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