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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 09:09:52 -06:00
Move GLInterface around to remove VideoBackends dependency on DolphinWX
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@ -8,7 +8,7 @@
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#import <AppKit/AppKit.h>
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#endif
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#include "DolphinWX/GLInterface/InterfaceBase.h"
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#include "VideoBackends/OGL/GLInterfaceBase.h"
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class cInterfaceAGL : public cInterfaceBase
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{
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@ -8,7 +8,7 @@
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#include <EGL/egl.h>
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#include "Core/ConfigManager.h"
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#include "DolphinWX/GLInterface/InterfaceBase.h"
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#include "VideoBackends/OGL/GLInterfaceBase.h"
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class cPlatform
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23
Source/Core/DolphinWX/GLInterface/GLInterface.cpp
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23
Source/Core/DolphinWX/GLInterface/GLInterface.cpp
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@ -0,0 +1,23 @@
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// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "DolphinWX/GLInterface/GLInterface.h"
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#include "VideoBackends/OGL/GLInterfaceBase.h"
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GLWindow GLWin;
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cInterfaceBase* HostGL_CreateGLInterface()
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{
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#if defined(USE_EGL) && USE_EGL
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return new cInterfaceEGL;
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#elif defined(__APPLE__)
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return new cInterfaceAGL;
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#elif defined(_WIN32)
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return new cInterfaceWGL;
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#elif defined(HAVE_X11) && HAVE_X11
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return new cInterfaceGLX;
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#else
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return nullptr;
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#endif
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}
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@ -108,5 +108,4 @@ typedef struct {
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unsigned int width, height;
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} GLWindow;
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extern cInterfaceBase *GLInterface;
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extern GLWindow GLWin;
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@ -6,8 +6,8 @@
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#include <string>
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#include "DolphinWX/GLInterface/InterfaceBase.h"
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#include "DolphinWX/GLInterface/X11_Util.h"
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#include "VideoBackends/OGL/GLInterfaceBase.h"
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class cInterfaceGLX : public cInterfaceBase
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{
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@ -1,43 +0,0 @@
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "Common/Common.h"
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enum GLInterfaceMode {
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MODE_DETECT = 0,
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MODE_OPENGL,
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MODE_OPENGLES2,
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MODE_OPENGLES3,
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};
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class cInterfaceBase
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{
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protected:
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// Window dimensions.
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u32 s_backbuffer_width;
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u32 s_backbuffer_height;
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u32 s_opengl_mode;
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public:
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virtual void Swap() {}
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virtual void UpdateFPSDisplay(const std::string& text) {}
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virtual void SetMode(u32 mode) { s_opengl_mode = GLInterfaceMode::MODE_OPENGL; }
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virtual u32 GetMode() { return s_opengl_mode; }
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virtual void* GetFuncAddress(const std::string& name) { return nullptr; }
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virtual bool Create(void *&window_handle) { return true; }
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virtual bool MakeCurrent() { return true; }
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virtual bool ClearCurrent() { return true; }
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virtual void Shutdown() {}
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virtual void SwapInterval(int Interval) { }
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virtual u32 GetBackBufferWidth() { return s_backbuffer_width; }
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virtual u32 GetBackBufferHeight() { return s_backbuffer_height; }
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virtual void SetBackBufferDimensions(u32 W, u32 H) {s_backbuffer_width = W; s_backbuffer_height = H; }
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virtual void Update() { }
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virtual bool PeekMessages() { return false; }
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};
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@ -5,7 +5,7 @@
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#pragma once
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#include <string>
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#include "DolphinWX/GLInterface/InterfaceBase.h"
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#include "VideoBackends/OGL/GLInterfaceBase.h"
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class cInterfaceWGL : public cInterfaceBase
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{
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