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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 17:19:44 -06:00
Move GLInterface around to remove VideoBackends dependency on DolphinWX
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@ -6,6 +6,7 @@
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#include <unordered_map>
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#include "Common/Logging/Log.h"
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#include "VideoBackends/OGL/GLInterfaceBase.h"
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#include "VideoBackends/OGL/GLExtensions/GLExtensions.h"
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#if defined(__linux__) || defined(__APPLE__)
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@ -4,8 +4,6 @@
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#include <string>
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#include "DolphinWX/GLInterface/GLInterface.h"
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#include "VideoBackends/OGL/GLExtensions/ARB_blend_func_extended.h"
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#include "VideoBackends/OGL/GLExtensions/ARB_buffer_storage.h"
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#include "VideoBackends/OGL/GLExtensions/ARB_debug_output.h"
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49
Source/Core/VideoBackends/OGL/GLInterfaceBase.h
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49
Source/Core/VideoBackends/OGL/GLInterfaceBase.h
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@ -0,0 +1,49 @@
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "Common/Common.h"
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enum GLInterfaceMode {
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MODE_DETECT = 0,
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MODE_OPENGL,
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MODE_OPENGLES2,
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MODE_OPENGLES3,
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};
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class cInterfaceBase
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{
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protected:
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// Window dimensions.
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u32 s_backbuffer_width;
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u32 s_backbuffer_height;
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u32 s_opengl_mode;
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public:
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virtual void Swap() {}
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virtual void UpdateFPSDisplay(const std::string& text) {}
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virtual void SetMode(u32 mode) { s_opengl_mode = GLInterfaceMode::MODE_OPENGL; }
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virtual u32 GetMode() { return s_opengl_mode; }
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virtual void* GetFuncAddress(const std::string& name) { return nullptr; }
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virtual bool Create(void *&window_handle) { return true; }
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virtual bool MakeCurrent() { return true; }
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virtual bool ClearCurrent() { return true; }
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virtual void Shutdown() {}
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virtual void SwapInterval(int Interval) { }
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virtual u32 GetBackBufferWidth() { return s_backbuffer_width; }
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virtual u32 GetBackBufferHeight() { return s_backbuffer_height; }
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virtual void SetBackBufferDimensions(u32 W, u32 H) {s_backbuffer_width = W; s_backbuffer_height = H; }
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virtual void Update() { }
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virtual bool PeekMessages() { return false; }
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};
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extern cInterfaceBase *GLInterface;
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// This function has to be defined along the Host_ functions from Core/Host.h.
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// Current canonical implementation: DolphinWX/GLInterface/GLInterface.cpp.
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cInterfaceBase* HostGL_CreateGLInterface();
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@ -8,13 +8,13 @@
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "VideoBackends/OGL/GLInterfaceBase.h"
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#include "VideoBackends/OGL/GLUtil.h"
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#include "VideoBackends/OGL/Render.h"
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#include "VideoBackends/OGL/VideoBackend.h"
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#include "VideoCommon/VideoConfig.h"
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GLWindow GLWin;
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cInterfaceBase *GLInterface;
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namespace OGL
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@ -35,15 +35,7 @@ void VideoBackend::UpdateFPSDisplay(const std::string& text)
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}
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void InitInterface()
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{
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#if defined(USE_EGL) && USE_EGL
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GLInterface = new cInterfaceEGL;
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#elif defined(__APPLE__)
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GLInterface = new cInterfaceAGL;
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#elif defined(_WIN32)
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GLInterface = new cInterfaceWGL;
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#elif defined(HAVE_X11) && HAVE_X11
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GLInterface = new cInterfaceGLX;
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#endif
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GLInterface = HostGL_CreateGLInterface();
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}
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GLuint OpenGL_CompileProgram(const char* vertexShader, const char* fragmentShader)
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@ -5,7 +5,6 @@
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#pragma once
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#include "Common/MathUtil.h"
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#include "DolphinWX/GLInterface/GLInterface.h"
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#include "VideoBackends/OGL/GLExtensions/GLExtensions.h"
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#include "VideoCommon/VideoConfig.h"
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@ -2,7 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "DolphinWX/GLInterface/GLInterface.h"
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#include "VideoBackends/OGL/GLInterfaceBase.h"
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#include "VideoBackends/OGL/GLUtil.h"
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#include "VideoBackends/OGL/PerfQuery.h"
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#include "VideoCommon/RenderBase.h"
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@ -20,6 +20,7 @@
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#include "Core/Movie.h"
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#include "VideoBackends/OGL/FramebufferManager.h"
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#include "VideoBackends/OGL/GLInterfaceBase.h"
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#include "VideoBackends/OGL/GLUtil.h"
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#include "VideoBackends/OGL/main.h"
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#include "VideoBackends/OGL/PostProcessing.h"
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@ -1459,7 +1460,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbHeight,const EFBRectangl
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if (!bLastFrameDumped)
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{
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#ifdef _WIN32
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bAVIDumping = AVIDump::Start((HWND)((cInterfaceWGL*)GLInterface)->m_window_handle, w, h);
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bAVIDumping = AVIDump::Start(nullptr, w, h);
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#else
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bAVIDumping = AVIDump::Start(w, h);
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#endif
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@ -2,6 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "VideoBackends/OGL/GLInterfaceBase.h"
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#include "VideoBackends/OGL/SamplerCache.h"
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#include "VideoCommon/DriverDetails.h"
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@ -19,6 +19,7 @@
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#include "Core/HW/Memmap.h"
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#include "VideoBackends/OGL/FramebufferManager.h"
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#include "VideoBackends/OGL/GLInterfaceBase.h"
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#include "VideoBackends/OGL/ProgramShaderCache.h"
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#include "VideoBackends/OGL/Render.h"
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#include "VideoBackends/OGL/TextureCache.h"
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@ -49,6 +49,7 @@ Make AA apply instantly during gameplay if possible
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#include "Core/Host.h"
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#include "VideoBackends/OGL/FramebufferManager.h"
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#include "VideoBackends/OGL/GLInterfaceBase.h"
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#include "VideoBackends/OGL/GLUtil.h"
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#include "VideoBackends/OGL/PerfQuery.h"
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#include "VideoBackends/OGL/PostProcessing.h"
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@ -82,11 +83,6 @@ Make AA apply instantly during gameplay if possible
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#include "Common/IniFile.h"
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#endif
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#if defined(HAVE_WX) && HAVE_WX
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#include "DolphinWX/VideoConfigDiag.h"
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#include "DolphinWX/Debugger/DebuggerPanel.h"
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#endif // HAVE_WX
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namespace OGL
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{
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@ -160,11 +156,8 @@ static void InitBackendInfo()
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void VideoBackend::ShowConfig(void *_hParent)
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{
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#if defined(HAVE_WX) && HAVE_WX
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InitBackendInfo();
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VideoConfigDiag diag((wxWindow*)_hParent, "OpenGL", "gfx_opengl");
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diag.ShowModal();
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#endif
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Host_ShowVideoConfig(_hParent, "OpenGL", "gfx_opengl");
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}
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bool VideoBackend::Initialize(void *&window_handle)
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@ -4,4 +4,6 @@
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#pragma once
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#include <string>
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#include "VideoCommon/MainBase.h"
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