Remove "Disable Textures".

This commit is contained in:
NeoBrainX
2012-02-25 23:53:03 +01:00
parent 1dd6b978c1
commit 227580d1a5
4 changed files with 5 additions and 20 deletions

View File

@ -97,7 +97,6 @@ wxString efb_copy_texture_desc = wxTRANSLATE("Store EFB copies in GPU texture ob
wxString efb_copy_ram_desc = wxTRANSLATE("Accurately emulate EFB copies.\nSome games depend on this for certain graphical effects or gameplay functionality.\n\nIf unsure, check EFB to Texture instead.");
wxString stc_desc = wxTRANSLATE("The safer you adjust this, the less likely the emulator will be missing any texture updates from RAM.\n\nIf unsure, use the rightmost value.");
wxString wireframe_desc = wxTRANSLATE("Render the scene as a wireframe.\n\nIf unsure, leave this unchecked.");
wxString disable_textures_desc = wxTRANSLATE("Disable texturing.\n\nIf unsure, leave this unchecked.");
wxString disable_fog_desc = wxTRANSLATE("Improves performance but causes glitches in most games which rely on proper fog emulation.\n\nIf unsure, leave this unchecked.");
wxString disable_alphapass_desc = wxTRANSLATE("Skip the destination alpha pass used in many games for various graphical effects.\n\nIf unsure, leave this unchecked.");
wxString show_fps_desc = wxTRANSLATE("Show the number of frames rendered per second as a measure of emulation speed.\n\nIf unsure, leave this unchecked.");
@ -522,7 +521,6 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
szr_debug->Add(CreateCheckBox(page_advanced, _("Show EFB Copy Regions"), wxGetTranslation(efb_copy_regions_desc), vconfig.bShowEFBCopyRegions));
szr_debug->Add(CreateCheckBox(page_advanced, _("Show Statistics"), wxGetTranslation(show_stats_desc), vconfig.bOverlayStats));
szr_debug->Add(CreateCheckBox(page_advanced, _("Texture Format Overlay"), wxGetTranslation(texfmt_desc), vconfig.bTexFmtOverlayEnable));
szr_debug->Add(CreateCheckBox(page_advanced, _("Disable Textures"), wxGetTranslation(disable_textures_desc), vconfig.bDisableTexturing));
wxStaticBoxSizer* const group_debug = new wxStaticBoxSizer(wxVERTICAL, page_advanced, _("Debugging"));
szr_advanced->Add(group_debug, 0, wxEXPAND | wxALL, 5);