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Make toggling of word wrap for the log window nicer for linux. Unfortunately this method is only implemented for wxGTK (what not wxMSW? Shocker!).
Made it so that Source/Core/DolphinWX/Globals.h is only used for the wxWidgets build, and a little other file inclusion clean up. Fix an issue where a user runs a game from the open menu or toolbar items with a clean user directory, and henceforth double clicking on the empty game list (where it says double click to browse for games), that game is run again. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6037 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -20,17 +20,6 @@
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#include <wx/wx.h>
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#define wxUSE_XPM_IN_MSW 1
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#define USE_XPM_BITMAPS 1
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// Defined in CodeWindow.cpp
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extern wxFont DebuggerFont;
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// define this to use XPMs everywhere (by default, BMPs are used under Win)
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// BMPs use less space, but aren't compiled into the executable on other platforms
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#if USE_XPM_BITMAPS && defined (__WXMSW__) && !wxUSE_XPM_IN_MSW
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#error You need to enable XPM support to use XPM bitmaps with toolbar!
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#endif // USE_XPM_BITMAPS
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#endif
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