Make toggling of word wrap for the log window nicer for linux. Unfortunately this method is only implemented for wxGTK (what not wxMSW? Shocker!).

Made it so that Source/Core/DolphinWX/Globals.h is only used for the wxWidgets build, and a little other file inclusion clean up.
Fix an issue where a user runs a game from the open menu or toolbar items with a clean user directory, and henceforth double clicking on the empty game list (where it says double click to browse for games), that game is run again.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6037 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-08-03 03:20:44 +00:00
parent f7c4670c9f
commit 22872b383c
10 changed files with 73 additions and 128 deletions

View File

@ -20,17 +20,6 @@
#include <wx/wx.h>
#define wxUSE_XPM_IN_MSW 1
#define USE_XPM_BITMAPS 1
// Defined in CodeWindow.cpp
extern wxFont DebuggerFont;
// define this to use XPMs everywhere (by default, BMPs are used under Win)
// BMPs use less space, but aren't compiled into the executable on other platforms
#if USE_XPM_BITMAPS && defined (__WXMSW__) && !wxUSE_XPM_IN_MSW
#error You need to enable XPM support to use XPM bitmaps with toolbar!
#endif // USE_XPM_BITMAPS
#endif