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https://github.com/dolphin-emu/dolphin.git
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Make toggling of word wrap for the log window nicer for linux. Unfortunately this method is only implemented for wxGTK (what not wxMSW? Shocker!).
Made it so that Source/Core/DolphinWX/Globals.h is only used for the wxWidgets build, and a little other file inclusion clean up. Fix an issue where a user runs a game from the open menu or toolbar items with a clean user directory, and henceforth double clicking on the empty game list (where it says double click to browse for games), that game is run again. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6037 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -17,12 +17,9 @@
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#ifndef LOGWINDOW_H_
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#define LOGWINDOW_H_
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#include "Main.h" // for wxGetApp
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#include "LogManager.h"
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#include "Frame.h"
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#include "DebuggerUIUtil.h"
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#include "IniFile.h" // Common
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#include "Thread.h"
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#include <queue>
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@ -60,7 +57,6 @@ public:
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const wxString& name = wxT("Log")
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);
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~CLogWindow();
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void NotifyUpdate();
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void SaveSettings();
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void LoadSettings();
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@ -71,7 +67,7 @@ public:
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private:
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CFrame *Parent;
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wxFont DefaultFont, MonoSpaceFont;
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std::vector<wxFont> Font;
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std::vector<wxFont> LogFont;
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wxTimer *m_LogTimer;
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FileLogListener *m_fileLog;
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ConsoleListener *m_console;
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