Make toggling of word wrap for the log window nicer for linux. Unfortunately this method is only implemented for wxGTK (what not wxMSW? Shocker!).

Made it so that Source/Core/DolphinWX/Globals.h is only used for the wxWidgets build, and a little other file inclusion clean up.
Fix an issue where a user runs a game from the open menu or toolbar items with a clean user directory, and henceforth double clicking on the empty game list (where it says double click to browse for games), that game is run again.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6037 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-08-03 03:20:44 +00:00
parent f7c4670c9f
commit 22872b383c
10 changed files with 73 additions and 128 deletions

View File

@ -17,12 +17,9 @@
#ifndef LOGWINDOW_H_
#define LOGWINDOW_H_
#include "Main.h" // for wxGetApp
#include "LogManager.h"
#include "Frame.h"
#include "DebuggerUIUtil.h"
#include "IniFile.h" // Common
#include "Thread.h"
#include <queue>
@ -60,7 +57,6 @@ public:
const wxString& name = wxT("Log")
);
~CLogWindow();
void NotifyUpdate();
void SaveSettings();
void LoadSettings();
@ -71,7 +67,7 @@ public:
private:
CFrame *Parent;
wxFont DefaultFont, MonoSpaceFont;
std::vector<wxFont> Font;
std::vector<wxFont> LogFont;
wxTimer *m_LogTimer;
FileLogListener *m_fileLog;
ConsoleListener *m_console;