State saving is now consistent with the Zelda UCode. We can now save, load, and still hear sound

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3503 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY
2009-06-20 10:24:49 +00:00
parent 4292962ea2
commit 22a6533f7f
4 changed files with 19 additions and 0 deletions

View File

@ -140,6 +140,7 @@ public:
void CopyPBsFromRAM();
void CopyPBsToRAM();
void DoState(PointerWrap &p);
int AFCdecodebuffer(char *input, signed short *out, short * histp, short * hist2p, int type = 9);