ShaderGen: Static inline everything.

This commit is contained in:
NeoBrainX
2013-08-12 12:52:28 +02:00
parent 69a5a79c03
commit 22d9736787
4 changed files with 46 additions and 48 deletions

View File

@ -216,7 +216,7 @@ static char swapModeTable[4][5];
static char text[16384];
static void BuildSwapModeTable()
static inline void BuildSwapModeTable()
{
static const char *swapColors = "rgba";
for (int i = 0; i < 4; i++)
@ -229,13 +229,13 @@ static void BuildSwapModeTable()
}
}
template<class T> static void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE ApiType, RegisterState RegisterStates[4]);
template<class T> static void SampleTexture(T& out, const char *texcoords, const char *texswap, int texmap, API_TYPE ApiType);
template<class T> static void WriteAlphaTest(T& out, pixel_shader_uid_data& uid_data, API_TYPE ApiType,DSTALPHA_MODE dstAlphaMode, bool per_pixel_depth);
template<class T> static void WriteFog(T& out, pixel_shader_uid_data& uid_data);
template<class T> static inline void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE ApiType, RegisterState RegisterStates[4]);
template<class T> static inline void SampleTexture(T& out, const char *texcoords, const char *texswap, int texmap, API_TYPE ApiType);
template<class T> static inline void WriteAlphaTest(T& out, pixel_shader_uid_data& uid_data, API_TYPE ApiType,DSTALPHA_MODE dstAlphaMode, bool per_pixel_depth);
template<class T> static inline void WriteFog(T& out, pixel_shader_uid_data& uid_data);
template<class T>
static void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components)
static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components)
{
// Non-uid template parameters will write to the dummy data (=> gets optimized out)
pixel_shader_uid_data dummy_data;
@ -762,7 +762,7 @@ static const char *TEVCMPAlphaOPTable[16] =
};
template<class T>
static void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE ApiType, RegisterState RegisterStates[4])
static inline void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE ApiType, RegisterState RegisterStates[4])
{
int texcoord = bpmem.tevorders[n/2].getTexCoord(n&1);
bool bHasTexCoord = (u32)texcoord < bpmem.genMode.numtexgens;
@ -1160,7 +1160,7 @@ static const char *tevAlphaFunclogicTable[] =
};
template<class T>
static void WriteAlphaTest(T& out, pixel_shader_uid_data& uid_data, API_TYPE ApiType, DSTALPHA_MODE dstAlphaMode, bool per_pixel_depth)
static inline void WriteAlphaTest(T& out, pixel_shader_uid_data& uid_data, API_TYPE ApiType, DSTALPHA_MODE dstAlphaMode, bool per_pixel_depth)
{
static const char *alphaRef[2] =
{
@ -1231,7 +1231,7 @@ static const char *tevFogFuncsTable[] =
};
template<class T>
static void WriteFog(T& out, pixel_shader_uid_data& uid_data)
static inline void WriteFog(T& out, pixel_shader_uid_data& uid_data)
{
uid_data.fog_fsel = bpmem.fog.c_proj_fsel.fsel;
if(bpmem.fog.c_proj_fsel.fsel == 0)