mark all local functions as static

This commit is contained in:
degasus
2014-07-08 14:29:26 +02:00
parent 3ff1c538ee
commit 22e1aa5bb4
93 changed files with 260 additions and 251 deletions

View File

@ -25,7 +25,7 @@ static const float s_gammaLUT[] =
namespace EfbCopy
{
void CopyToXfb(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma)
static void CopyToXfb(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma)
{
GLInterface->Update(); // update the render window position and the backbuffer size
@ -61,7 +61,7 @@ namespace EfbCopy
}
}
void CopyToRam()
static void CopyToRam()
{
if (!g_SWVideoConfig.bHwRasterizer)
{
@ -71,7 +71,7 @@ namespace EfbCopy
}
}
void ClearEfb()
static void ClearEfb()
{
u32 clearColor = (bpmem.clearcolorAR & 0xff) << 24 | bpmem.clearcolorGB << 8 | (bpmem.clearcolorAR & 0xff00) >> 8;