mark all local functions as static

This commit is contained in:
degasus
2014-07-08 14:29:26 +02:00
parent 3ff1c538ee
commit 22e1aa5bb4
93 changed files with 260 additions and 251 deletions

View File

@ -48,12 +48,12 @@ volatile bool interruptFinishWaiting = false;
volatile u32 VITicks = CommandProcessor::m_cpClockOrigin;
bool IsOnThread()
static bool IsOnThread()
{
return SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread;
}
void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate)
static void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate)
{
UpdateInterrupts(userdata);
}

View File

@ -17,6 +17,9 @@ extern volatile bool g_bSkipCurrentFrame;
void Fifo_Init();
void Fifo_Shutdown();
u8* GetVideoBufferStartPtr();
u8* GetVideoBufferEndPtr();
void Fifo_DoState(PointerWrap &f);
void Fifo_PauseAndLock(bool doLock, bool unpauseOnUnlock);

View File

@ -66,7 +66,7 @@ void VideoBackendHardware::Video_SetRendering(bool bEnabled)
}
// Run from the graphics thread (from Fifo.cpp)
void VideoFifo_CheckSwapRequest()
static void VideoFifo_CheckSwapRequest()
{
if (g_ActiveConfig.bUseXFB)
{
@ -177,7 +177,7 @@ static bool QueryResultIsReady()
return !s_perf_query_requested || s_FifoShuttingDown;
}
void VideoFifo_CheckPerfQueryRequest()
static void VideoFifo_CheckPerfQueryRequest()
{
if (s_perf_query_requested)
{

View File

@ -74,9 +74,6 @@ DataReadU32xNfunc DataReadU32xFuncs[16] = {
DataReadU32xN<16>
};
extern u8* GetVideoBufferStartPtr();
extern u8* GetVideoBufferEndPtr();
static void Decode();
void InterpretDisplayList(u32 address, u32 size)
@ -107,7 +104,7 @@ void InterpretDisplayList(u32 address, u32 size)
g_pVideoData = old_pVideoData;
}
u32 FifoCommandRunnable(u32 &command_size)
static u32 FifoCommandRunnable(u32 &command_size)
{
u32 cycleTime = 0;
u32 buffer_size = (u32)(GetVideoBufferEndPtr() - g_pVideoData);
@ -267,7 +264,7 @@ u32 FifoCommandRunnable(u32 &command_size)
return cycleTime;
}
u32 FifoCommandRunnable()
static u32 FifoCommandRunnable()
{
u32 command_size = 0;
return FifoCommandRunnable(command_size);

View File

@ -252,7 +252,7 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
}
}
bool AllowIdleSkipping()
static bool AllowIdleSkipping()
{
return !SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread || (!m_Control.PETokenEnable && !m_Control.PEFinishEnable);
}

View File

@ -57,7 +57,7 @@ u16 GetEncodedSampleCount(u32 format)
// block dimensions : widthStride, heightStride
// texture dims : width, height, x offset, y offset
void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType)
static void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType)
{
// left, top, of source rectangle within source texture
// width of the destination rectangle, scale_factor (1 or 2)
@ -118,14 +118,14 @@ void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType)
WRITE(p, " float sample_offset = float(position.w) / float(%d);\n", EFB_WIDTH);
}
void WriteSampleColor(char*& p, const char* colorComp, const char* dest, int xoffset, API_TYPE ApiType)
static void WriteSampleColor(char*& p, const char* colorComp, const char* dest, int xoffset, API_TYPE ApiType)
{
WRITE(p, " %s = texture(samp0, uv0 + float2(%d, 0) * sample_offset).%s;\n",
dest, xoffset, colorComp
);
}
void WriteColorToIntensity(char*& p, const char* src, const char* dest)
static void WriteColorToIntensity(char*& p, const char* src, const char* dest)
{
if (!IntensityConstantAdded)
{
@ -136,18 +136,18 @@ void WriteColorToIntensity(char*& p, const char* src, const char* dest)
// don't add IntensityConst.a yet, because doing it later is faster and uses less instructions, due to vectorization
}
void WriteToBitDepth(char*& p, u8 depth, const char* src, const char* dest)
static void WriteToBitDepth(char*& p, u8 depth, const char* src, const char* dest)
{
WRITE(p, " %s = floor(%s * 255.0 / exp2(8.0 - %d.0));\n", dest, src, depth);
}
void WriteEncoderEnd(char*& p, API_TYPE ApiType)
static void WriteEncoderEnd(char*& p, API_TYPE ApiType)
{
WRITE(p, "}\n");
IntensityConstantAdded = false;
}
void WriteI8Encoder(char*& p, API_TYPE ApiType)
static void WriteI8Encoder(char*& p, API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_I8, ApiType);
WRITE(p, " float3 texSample;\n");
@ -169,7 +169,7 @@ void WriteI8Encoder(char*& p, API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
void WriteI4Encoder(char*& p, API_TYPE ApiType)
static void WriteI4Encoder(char*& p, API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_I4, ApiType);
WRITE(p, " float3 texSample;\n");
@ -210,7 +210,7 @@ void WriteI4Encoder(char*& p, API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
void WriteIA8Encoder(char*& p,API_TYPE ApiType)
static void WriteIA8Encoder(char*& p,API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_IA8, ApiType);
WRITE(p, " float4 texSample;\n");
@ -228,7 +228,7 @@ void WriteIA8Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
void WriteIA4Encoder(char*& p,API_TYPE ApiType)
static void WriteIA4Encoder(char*& p,API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_IA4, ApiType);
WRITE(p, " float4 texSample;\n");
@ -260,7 +260,7 @@ void WriteIA4Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
void WriteRGB565Encoder(char*& p,API_TYPE ApiType)
static void WriteRGB565Encoder(char*& p,API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_RGB565, ApiType);
@ -283,7 +283,7 @@ void WriteRGB565Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
void WriteRGB5A3Encoder(char*& p,API_TYPE ApiType)
static void WriteRGB5A3Encoder(char*& p,API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_RGB5A3, ApiType);
@ -349,7 +349,7 @@ void WriteRGB5A3Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
void WriteRGBA4443Encoder(char*& p,API_TYPE ApiType)
static void WriteRGBA4443Encoder(char*& p,API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_RGB5A3, ApiType);
@ -373,7 +373,7 @@ void WriteRGBA4443Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
void WriteRGBA8Encoder(char*& p,API_TYPE ApiType)
static void WriteRGBA8Encoder(char*& p,API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_RGBA8, ApiType);
@ -398,7 +398,7 @@ void WriteRGBA8Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
void WriteC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
static void WriteC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
{
WriteSwizzler(p, GX_CTF_R4, ApiType);
WRITE(p, " float4 color0;\n");
@ -420,7 +420,7 @@ void WriteC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
void WriteC8Encoder(char*& p, const char* comp,API_TYPE ApiType)
static void WriteC8Encoder(char*& p, const char* comp,API_TYPE ApiType)
{
WriteSwizzler(p, GX_CTF_R8, ApiType);
@ -432,7 +432,7 @@ void WriteC8Encoder(char*& p, const char* comp,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
void WriteCC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
static void WriteCC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
{
WriteSwizzler(p, GX_CTF_RA4, ApiType);
WRITE(p, " float2 texSample;\n");
@ -462,7 +462,7 @@ void WriteCC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
void WriteCC8Encoder(char*& p, const char* comp, API_TYPE ApiType)
static void WriteCC8Encoder(char*& p, const char* comp, API_TYPE ApiType)
{
WriteSwizzler(p, GX_CTF_RA8, ApiType);
@ -472,7 +472,7 @@ void WriteCC8Encoder(char*& p, const char* comp, API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
void WriteZ8Encoder(char*& p, const char* multiplier,API_TYPE ApiType)
static void WriteZ8Encoder(char*& p, const char* multiplier,API_TYPE ApiType)
{
WriteSwizzler(p, GX_CTF_Z8M, ApiType);
@ -493,7 +493,7 @@ void WriteZ8Encoder(char*& p, const char* multiplier,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
void WriteZ16Encoder(char*& p,API_TYPE ApiType)
static void WriteZ16Encoder(char*& p,API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_Z16, ApiType);
@ -525,7 +525,7 @@ void WriteZ16Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
void WriteZ16LEncoder(char*& p,API_TYPE ApiType)
static void WriteZ16LEncoder(char*& p,API_TYPE ApiType)
{
WriteSwizzler(p, GX_CTF_Z16L, ApiType);
@ -561,7 +561,7 @@ void WriteZ16LEncoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
void WriteZ24Encoder(char*& p, API_TYPE ApiType)
static void WriteZ24Encoder(char*& p, API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_Z24X8, ApiType);

View File

@ -521,7 +521,7 @@ inline u32 makeRGBA(int r, int g, int b, int a)
return (a<<24)|(b<<16)|(g<<8)|r;
}
void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
static void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
{
// S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support)
// Needs more speed.
@ -564,7 +564,7 @@ void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
}
}
void decodeDXTBlockRGBA(u32 *dst, const DXTBlock *src, int pitch)
static void decodeDXTBlockRGBA(u32 *dst, const DXTBlock *src, int pitch)
{
// S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support)
// Needs more speed.
@ -689,7 +689,7 @@ inline void SetOpenMPThreadCount(int width, int height)
//TODO: to save memory, don't blindly convert everything to argb8888
//also ARGB order needs to be swapped later, to accommodate modern hardware better
//need to add DXT support too
PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
static PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
{
SetOpenMPThreadCount(width, height);
@ -956,7 +956,7 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
// TODO: complete SSE2 optimization of less often used texture formats.
// TODO: refactor algorithms using _mm_loadl_epi64 unaligned loads to prefer 128-bit aligned loads.
PC_TexFormat TexDecoder_Decode_RGBA(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
static PC_TexFormat TexDecoder_Decode_RGBA(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
{
SetOpenMPThreadCount(width, height);

View File

@ -84,13 +84,13 @@ static const float fractionTable[32] = {
using namespace Gen;
void LOADERDECL PosMtx_ReadDirect_UByte()
static void LOADERDECL PosMtx_ReadDirect_UByte()
{
s_curposmtx = DataReadU8() & 0x3f;
PRIM_LOG("posmtx: %d, ", s_curposmtx);
}
void LOADERDECL PosMtx_Write()
static void LOADERDECL PosMtx_Write()
{
DataWrite<u8>(s_curposmtx);
DataWrite<u8>(0);
@ -101,7 +101,7 @@ void LOADERDECL PosMtx_Write()
s_curposmtx = (u8) MatrixIndexA.PosNormalMtxIdx;
}
void LOADERDECL UpdateBoundingBoxPrepare()
static void LOADERDECL UpdateBoundingBoxPrepare()
{
if (!PixelEngine::bbox_active)
return;
@ -112,7 +112,7 @@ void LOADERDECL UpdateBoundingBoxPrepare()
VertexManager::s_pCurBufferPointer = (u8*)s_bbox_vertex_buffer;
}
inline bool UpdateBoundingBoxVars()
static inline bool UpdateBoundingBoxVars()
{
switch (s_bbox_primitive)
{
@ -198,7 +198,7 @@ inline bool UpdateBoundingBoxVars()
}
}
void LOADERDECL UpdateBoundingBox()
static void LOADERDECL UpdateBoundingBox()
{
if (!PixelEngine::bbox_active)
return;
@ -431,25 +431,25 @@ void LOADERDECL UpdateBoundingBox()
PixelEngine::bbox[3] = (bottom > PixelEngine::bbox[3]) ? bottom : PixelEngine::bbox[3];
}
void LOADERDECL TexMtx_ReadDirect_UByte()
static void LOADERDECL TexMtx_ReadDirect_UByte()
{
s_curtexmtx[s_texmtxread] = DataReadU8() & 0x3f;
PRIM_LOG("texmtx%d: %d, ", s_texmtxread, s_curtexmtx[s_texmtxread]);
s_texmtxread++;
}
void LOADERDECL TexMtx_Write_Float()
static void LOADERDECL TexMtx_Write_Float()
{
DataWrite(float(s_curtexmtx[s_texmtxwrite++]));
}
void LOADERDECL TexMtx_Write_Float2()
static void LOADERDECL TexMtx_Write_Float2()
{
DataWrite(0.f);
DataWrite(float(s_curtexmtx[s_texmtxwrite++]));
}
void LOADERDECL TexMtx_Write_Float4()
static void LOADERDECL TexMtx_Write_Float4()
{
DataWrite(0.f);
DataWrite(0.f);

View File

@ -37,7 +37,7 @@ __forceinline void LOG_TEX<2>()
extern int tcIndex;
extern float tcScale[8];
void LOADERDECL TexCoord_Read_Dummy()
static void LOADERDECL TexCoord_Read_Dummy()
{
tcIndex++;
}

View File

@ -53,7 +53,7 @@ static ProjectionHack g_ProjHack1;
static ProjectionHack g_ProjHack2;
} // Namespace
float PHackValue(std::string sValue)
static float PHackValue(std::string sValue)
{
float f = 0;
bool fp = false;

View File

@ -11,13 +11,13 @@
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/XFMemory.h"
void XFMemWritten(u32 transferSize, u32 baseAddress)
static void XFMemWritten(u32 transferSize, u32 baseAddress)
{
VertexManager::Flush();
VertexShaderManager::InvalidateXFRange(baseAddress, baseAddress + transferSize);
}
void XFRegWritten(int transferSize, u32 baseAddress, u32 *pData)
static void XFRegWritten(int transferSize, u32 baseAddress, u32 *pData)
{
u32 address = baseAddress;
u32 dataIndex = 0;