mark all local functions as static

This commit is contained in:
degasus
2014-07-08 14:29:26 +02:00
parent 3ff1c538ee
commit 22e1aa5bb4
93 changed files with 260 additions and 251 deletions

View File

@ -521,7 +521,7 @@ inline u32 makeRGBA(int r, int g, int b, int a)
return (a<<24)|(b<<16)|(g<<8)|r;
}
void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
static void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
{
// S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support)
// Needs more speed.
@ -564,7 +564,7 @@ void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
}
}
void decodeDXTBlockRGBA(u32 *dst, const DXTBlock *src, int pitch)
static void decodeDXTBlockRGBA(u32 *dst, const DXTBlock *src, int pitch)
{
// S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support)
// Needs more speed.
@ -689,7 +689,7 @@ inline void SetOpenMPThreadCount(int width, int height)
//TODO: to save memory, don't blindly convert everything to argb8888
//also ARGB order needs to be swapped later, to accommodate modern hardware better
//need to add DXT support too
PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
static PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
{
SetOpenMPThreadCount(width, height);
@ -956,7 +956,7 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
// TODO: complete SSE2 optimization of less often used texture formats.
// TODO: refactor algorithms using _mm_loadl_epi64 unaligned loads to prefer 128-bit aligned loads.
PC_TexFormat TexDecoder_Decode_RGBA(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
static PC_TexFormat TexDecoder_Decode_RGBA(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
{
SetOpenMPThreadCount(width, height);