mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
OGL: use already known object label lengths
Passing -1 means the driver has to call strlen().
This commit is contained in:
@ -120,7 +120,7 @@ OGLTexture::OGLTexture(const TextureConfig& tex_config, std::string_view name)
|
||||
|
||||
if (!m_name.empty() && g_ActiveConfig.backend_info.bSupportsSettingObjectNames)
|
||||
{
|
||||
glObjectLabel(GL_TEXTURE, m_texId, -1, m_name.c_str());
|
||||
glObjectLabel(GL_TEXTURE, m_texId, (GLsizei)m_name.size(), m_name.c_str());
|
||||
}
|
||||
|
||||
glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, m_config.levels - 1);
|
||||
|
Reference in New Issue
Block a user