nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2675 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman
2009-03-18 17:17:58 +00:00
parent 03ba466b5b
commit 2301d072a6
120 changed files with 1758 additions and 1103 deletions

View File

@ -5,21 +5,21 @@ Import('env')
if not env['HAVE_WX']:
Return()
files = ["LogWindow.cpp",
"BreakPointDlg.cpp",
"BreakpointView.cpp",
"CodeView.cpp",
"BreakpointWindow.cpp",
"CodeWindow.cpp",
"CodeWindowSJP.cpp",
"CodeView.cpp",
"MemoryCheckDlg.cpp",
"MemoryView.cpp",
"MemoryWindow.cpp",
"RegisterWindow.cpp",
"RegisterView.cpp",
"JitWindow.cpp",
]
files = [
"BreakPointDlg.cpp",
"BreakpointView.cpp",
"CodeView.cpp",
"BreakpointWindow.cpp",
"CodeWindow.cpp",
"CodeWindowSJP.cpp",
"CodeView.cpp",
"MemoryCheckDlg.cpp",
"MemoryView.cpp",
"MemoryWindow.cpp",
"RegisterWindow.cpp",
"RegisterView.cpp",
"JitWindow.cpp",
]
wxenv = env.Clone()
wxenv.Append(
CPPDEFINES = [