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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2675 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -23,7 +23,6 @@
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#include "Frame.h"
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#include "FileUtil.h"
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#include "StringUtil.h"
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#include "ConsoleWindow.h"
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#include "GameListCtrl.h"
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#include "BootManager.h"
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@ -414,7 +413,7 @@ void CFrame::DoMoveIcons()
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for (int i = 0; i < 4; i++) m_StatBmp[i]->Hide();
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else // if(!m_StatBmp[0]->IsShown())
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for (int i = 0; i < 4; i++) m_StatBmp[i]->Show();
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//Console::Print("LED: %i ", Rect.GetWidth());
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//INFO_LOG(CONSOLE, "LED: %i ", Rect.GetWidth());
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}
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// If there is not room for the speaker icons hide them
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@ -430,7 +429,7 @@ void CFrame::DoMoveIcons()
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for(int i = 0; i < 3; i++) m_StatBmp[i + 4]->Hide();
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else // if(!m_StatBmp[4]->IsShown())
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for (int i = 0; i < 3; i++) m_StatBmp[i + 4]->Show();
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//Console::Print("Speaker: %i\n", Rect.GetWidth());
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//INFO_LOG(CONSOLE, "Speaker: %i\n", Rect.GetWidth());
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}
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}
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