nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2675 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman
2009-03-18 17:17:58 +00:00
parent 03ba466b5b
commit 2301d072a6
120 changed files with 1758 additions and 1103 deletions

View File

@ -21,40 +21,6 @@
#include "Globals.h"
#include "Common.h"
void __Log(int, const char *fmt, ...)
{
DebugLog(fmt);
}
void __Log_(int v, const char *fmt, ...)
{
char Msg[512];
va_list ap;
va_start(ap, fmt);
vsprintf(Msg, fmt, ap);
va_end(ap);
g_dspInitialize.pLog(Msg, v);
}
void DebugLog(const char* _fmt, ...)
{
#if defined(_DEBUG) || defined(DEBUGFAST)
//if(strncmp (_fmt, "AX", 2)) // match = 0, in that case this is ignored
{
char Msg[512];
va_list ap;
va_start(ap, _fmt);
vsprintf(Msg, _fmt, ap);
va_end(ap);
g_dspInitialize.pLog(Msg, 0);
}
#endif
}
extern u8* g_pMemory;
// debugger externals that are needed even in Release builds