mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2675 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -26,7 +26,6 @@
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CDebugger* m_frame = NULL;
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#endif
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#include "ConsoleWindow.h" // Common: For the Windows console
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#include "ChunkFile.h"
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#include "WaveFile.h"
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#include "PCHW/Mixer.h"
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@ -40,6 +39,7 @@ CDebugger* m_frame = NULL;
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#include "PCHW/NullSoundStream.h"
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// Declarations and definitions
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PLUGIN_GLOBALS* globals = NULL;
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DSPInitialize g_dspInitialize;
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u8* g_pMemory;
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extern std::vector<std::string> sMailLog, sMailTime;
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@ -127,12 +127,13 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
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#endif
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/*
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// Open and close console
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void OpenConsole()
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{
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#if defined (_WIN32)
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Console::Open(155, 100, "Sound Debugging"); // give room for 100 rows
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Console::Print("OpenConsole > Console opened\n");
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DEBUG_LOG(CONSOLE, "OpenConsole > Console opened\n");
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MoveWindow(Console::GetHwnd(), 0,400, 1280,550, true); // move window, TODO: make this
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// adjustable from the debugging window
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#endif
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@ -144,7 +145,7 @@ void CloseConsole()
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FreeConsole();
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#endif
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}
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*/
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// Exported fuctions
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@ -186,7 +187,11 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
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#endif
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}
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void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {
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void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
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{
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globals = _pPluginGlobals;
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LogManager::SetInstance((LogManager *)globals->logManager);
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}
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void DllConfig(HWND _hParent)
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