nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2675 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman
2009-03-18 17:17:58 +00:00
parent 03ba466b5b
commit 2301d072a6
120 changed files with 1758 additions and 1103 deletions

View File

@ -26,7 +26,6 @@
#include "pluginspecs_pad.h"
#include "PadSimple.h"
#include "IniFile.h"
#include "ConsoleWindow.h"
#include "StringUtil.h"
#include "FileUtil.h"
#include "ChunkFile.h"
@ -80,17 +79,12 @@ SPADInitialize g_PADInitialize;
// Pre defined maxium storage limit
#define RECORD_SIZE (1024 * 128)
PLUGIN_GLOBALS* globals = NULL;
SPADStatus recordBuffer[RECORD_SIZE];
int count = 0;
bool g_EmulatorRunning = false;
////////////////////////////////
// TODO: fix this dirty hack to stop missing symbols
void __Log(int log, const char *format, ...) {}
void __Logv(int log, int v, const char *format, ...) {}
//******************************************************************************
// Supporting functions
//******************************************************************************
@ -612,7 +606,11 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
}
void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {}
void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
{
globals = _pPluginGlobals;
LogManager::SetInstance((LogManager *)globals->logManager);
}
void DllConfig(HWND _hParent)
{