More improvements to new wiimote plugin: Added emulated Drums/Guitar extensions. Wiimote rumble now handled for every output report. Fixed some mem leaks. Hopefully fixed a floating point exception in Linux, thanks to glennrics.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5403 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2010-04-24 00:44:10 +00:00
parent 1d8db5ce3f
commit 23689387e1
24 changed files with 540 additions and 166 deletions

View File

@ -48,7 +48,7 @@ void Plugin::SaveConfig()
(*i)->SaveConfig( inifile[ (*i)->GetName() ] );
// dont need to save empty values
inifile.Clean();
//inifile.Clean();
std::ofstream file;
file.open( (std::string(File::GetUserPath(D_CONFIG_IDX)) + ini_name + ".ini" ).c_str() );

View File

@ -714,24 +714,36 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
}
break;
case GROUP_TYPE_MIXED_TRIGGERS :
case GROUP_TYPE_TRIGGERS :
{
wxBitmap bitmap(64+12+1, int(6*group->controls.size())+1);
int height = (int)(6 * group->controls.size());
int width = 64+12+1;
if (GROUP_TYPE_TRIGGERS == group->type)
{
height *= 2;
width = 64;
}
wxBitmap bitmap(width, height+1);
wxMemoryDC dc;
dc.SelectObject(bitmap);
dc.Clear();
dc.SelectObject(wxNullBitmap);
static_bitmap = new wxStaticBitmap( parent, -1, bitmap, wxDefaultPosition, wxDefaultSize, wxBITMAP_TYPE_BMP );
PadSettingChoice* threshold_cbox = new PadSettingChoice( parent, group->settings[0] );
_connect_macro_( threshold_cbox, GamepadPage::AdjustSetting, wxEVT_COMMAND_CHOICE_SELECTED, eventsink );
std::vector<ControllerEmu::ControlGroup::Setting*>::const_iterator
i = group->settings.begin(),
e = group->settings.end();
for ( ; i!=e; ++i )
{
PadSettingChoice* cbox = new PadSettingChoice( parent, *i );
_connect_macro_( cbox, GamepadPage::AdjustSetting, wxEVT_COMMAND_CHOICE_SELECTED, eventsink );
options.push_back( cbox );
wxBoxSizer* const szr = new wxBoxSizer( wxHORIZONTAL );
szr->Add( new wxStaticText( parent, -1, wxString::FromAscii( (*i)->name ) ), 0, wxCENTER|wxRIGHT, 5 );
szr->Add( cbox, 0, wxRIGHT, 5 );
Add( szr, 0, wxALL|wxCENTER, 5 );
}
options.push_back( threshold_cbox );
wxBoxSizer* const szr = new wxBoxSizer( wxHORIZONTAL );
szr->Add( new wxStaticText( parent, -1, wxString::FromAscii( group->settings[0]->name ) ), 0, wxCENTER|wxRIGHT, 5 );
szr->Add( threshold_cbox, 0, wxRIGHT, 5 );
Add( szr, 0, wxALL|wxCENTER, 5 );
Add( static_bitmap, 0, wxALL|wxCENTER, 5 );
}
break;

View File

@ -79,9 +79,9 @@ void ConfigDialog::UpdateBitmaps(wxTimerEvent& WXUNUSED(event))
else
dc.DrawRectangle( 16, 16, 32, 32 );
// deadzone circle
if ( GROUP_TYPE_CURSOR != (*g)->control_group->type )
{
// deadzone circle
dc.SetBrush(*wxLIGHT_GREY_BRUSH);
dc.DrawCircle( 32, 32, ((*g)->control_group)->settings[0]->value * 32 );
@ -166,7 +166,52 @@ void ConfigDialog::UpdateBitmaps(wxTimerEvent& WXUNUSED(event))
(*g)->static_bitmap->SetBitmap( bitmap );
}
break;
case GROUP_TYPE_TRIGGERS :
{
const unsigned int trigger_count = ((unsigned int)((*g)->control_group->controls.size()));
// setup
wxBitmap bitmap( 64, 12*trigger_count+1);
wxMemoryDC dc;
dc.SelectObject(bitmap);
dc.Clear();
// draw the shit
dc.SetPen(*wxGREY_PEN);
ControlState deadzone = (*g)->control_group->settings[0]->value;
unsigned int* const trigs = new unsigned int[trigger_count];
((ControllerEmu::Triggers*)(*g)->control_group)->GetState( trigs, 64 );
for ( unsigned int n = 0; n < trigger_count; ++n )
{
ControlState trig_r = (*g)->control_group->controls[n]->control_ref->State();
dc.SetBrush(*wxGREY_BRUSH);
dc.DrawRectangle(0, n*12, trig_r*64, 14);
dc.SetBrush(*wxRED_BRUSH);
dc.DrawRectangle(0, n*12, trigs[n], 14);
}
delete[] trigs;
// deadzone box
dc.SetPen(*wxLIGHT_GREY_PEN);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.DrawRectangle(0, 0, deadzone*64, trigger_count*14);
// box outline
// Windows XP color
dc.SetPen(wxPen(_T("#7f9db9")));
dc.DrawRectangle(0, 0, bitmap.GetWidth(), bitmap.GetHeight());
// done drawing
dc.SelectObject(wxNullBitmap);
// set the shit
(*g)->static_bitmap->SetBitmap( bitmap );
}
break;
case GROUP_TYPE_MIXED_TRIGGERS :
{
const unsigned int trigger_count = ((unsigned int)((*g)->control_group->controls.size() / 2));
@ -194,6 +239,9 @@ void ConfigDialog::UpdateBitmaps(wxTimerEvent& WXUNUSED(event))
dc.DrawRectangle(trig_a*64, n*12, 64+20, 14);
dc.DrawRectangle(64, n*12, 32, 14);
}
// threshold box
dc.SetPen(*wxLIGHT_GREY_PEN);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.DrawRectangle(thresh*64, 0, 128, trigger_count*14);

View File

@ -4,11 +4,9 @@
#include <X11/Xlib.h>
#endif
const char modifier[] = "Modifier";
ControllerEmu::~ControllerEmu()
{
// control groups
std::vector<ControlGroup*>::const_iterator
i = groups.begin(),
e = groups.end();
@ -18,12 +16,14 @@ ControllerEmu::~ControllerEmu()
ControllerEmu::ControlGroup::~ControlGroup()
{
// controls
std::vector<Control*>::const_iterator
ci = controls.begin(),
ce = controls.end();
for ( ; ci!=ce; ++ci )
delete *ci;
// settings
std::vector<Setting*>::const_iterator
si = settings.begin(),
se = settings.end();
@ -31,6 +31,20 @@ ControllerEmu::ControlGroup::~ControlGroup()
delete *si;
}
ControllerEmu::Extension::~Extension()
{
// attachments
std::vector<ControllerEmu*>::const_iterator
ai = attachments.begin(),
ae = attachments.end();
for ( ; ai!=ae; ++ai )
delete *ai;
}
ControllerEmu::ControlGroup::Control::~Control()
{
delete control_ref;
}
void ControllerEmu::UpdateReferences( ControllerInterface& devi )
{
std::vector<ControlGroup*>::const_iterator
@ -170,7 +184,7 @@ void ControllerEmu::ControlGroup::SaveConfig( IniFile::Section& sec, const std::
for ( ; ci!=ce; ++ci )
{
// control and dev qualifier
sec[group + (*ci)->name] = (*ci)->control_ref->control_qualifier.name;
sec.Set( group+(*ci)->name, (*ci)->control_ref->control_qualifier.name );
sec.Set( group+(*ci)->name+"/Device", (*ci)->control_ref->device_qualifier.ToString(), defdev );
// range
@ -200,7 +214,7 @@ void ControllerEmu::SaveConfig( IniFile::Section& sec, const std::string& base )
{
const std::string defdev = default_device.ToString();
if ( base.empty() )
sec[ std::string(" ") + base + "Device" ] = defdev;
sec.Set( std::string(" ") + base + "Device", defdev );
std::vector<ControlGroup*>::const_iterator i = groups.begin(),
e = groups.end();
@ -213,7 +227,7 @@ ControllerEmu::AnalogStick::AnalogStick( const char* const _name ) : ControlGrou
for ( unsigned int i = 0; i < 4; ++i )
controls.push_back( new Input( named_directions[i] ) );
controls.push_back( new Input( modifier ) );
controls.push_back( new Input( "Modifier" ) );
settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) );
settings.push_back( new Setting("Square Stick", 0 ) );
@ -230,6 +244,11 @@ ControllerEmu::MixedTriggers::MixedTriggers( const char* const _name ) : Control
settings.push_back( new Setting("Threshold", 0.9f ) );
}
ControllerEmu::Triggers::Triggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TRIGGERS )
{
settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) );
}
ControllerEmu::Force::Force( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_FORCE )
{
controls.push_back( new Input( "X-" ) );
@ -255,7 +274,7 @@ ControllerEmu::Tilt::Tilt( const char* const _name ) : ControlGroup( _name, GROU
controls.push_back( new Input( "Left" ) );
controls.push_back( new Input( "Right" ) );
controls.push_back( new Input( modifier ) );
controls.push_back( new Input( "Modifier" ) );
settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) );
settings.push_back( new Setting("Circle Stick", 0 ) );
@ -275,31 +294,6 @@ ControllerEmu::Cursor::Cursor( const char* const _name, const SWiimoteInitialize
}
//void GetMousePos(float& x, float& y, const SWiimoteInitialize* const wiimote_initialize)
//{
//#ifdef _WIN32
// // Get the cursor position for the entire screen
// POINT point;
// GetCursorPos(&point);
// // Get the cursor position relative to the upper left corner of the rendering window
// ScreenToClient(wiimote_initialize->hWnd, &point);
//
// // Get the size of the rendering window. (In my case Rect.top and Rect.left was zero.)
// RECT Rect;
// GetClientRect(wiimote_initialize->hWnd, &Rect);
// // Width and height is the size of the rendering window
// float WinWidth = (float)(Rect.right - Rect.left);
// float WinHeight = (float)(Rect.bottom - Rect.top);
// float XOffset = 0, YOffset = 0;
// float PictureWidth = WinWidth, PictureHeight = WinHeight;
//#endif
//
// x = ((float)point.x - XOffset) / PictureWidth;
// y = ((float)point.y - YOffset) / PictureHeight;
// x *=2; x-=1;
// y *=2; y-=1;
//}
void GetMousePos(float& x, float& y, const SWiimoteInitialize* const wiimote_initialize)
{
unsigned int win_width = 2, win_height = 2;

View File

@ -28,6 +28,7 @@ enum
GROUP_TYPE_EXTENSION,
GROUP_TYPE_TILT,
GROUP_TYPE_CURSOR,
GROUP_TYPE_TRIGGERS,
};
const char * const named_directions[] =
@ -55,9 +56,7 @@ public:
: control_ref(_ref), name(_name){}
public:
//virtual std::string GetName() const = 0;
virtual ~Control();
ControllerInterface::ControlReference* const control_ref;
const char * const name;
@ -105,7 +104,6 @@ public:
void LoadConfig( IniFile::Section& sec, const std::string& defdev = "", const std::string& base = "" );
void SaveConfig( IniFile::Section& sec, const std::string& defdev = "", const std::string& base = "" );
//const unsigned int type;
const char* const name;
const unsigned int type;
@ -147,7 +145,7 @@ public:
ControlState ang_cos = cos(ang);
// the amt a full square stick would have at current angle
ControlState square_full = std::min( 1/abs(ang_sin), 1/abs(ang_cos) );
ControlState square_full = std::min( ang_sin ? 1/abs(ang_sin) : 2, ang_cos ? 1/abs(ang_cos) : 2 );
// the amt a full stick would have that was ( user setting squareness) at current angle
// i think this is more like a pointed circle rather than a rounded square like it should be
@ -217,6 +215,23 @@ public:
};
class Triggers : public ControlGroup
{
public:
template <typename S>
void GetState( S* analog, const unsigned int range )
{
const unsigned int trig_count = ((unsigned int) (controls.size()));
const ControlState deadzone = settings[0]->value;
for ( unsigned int i=0; i<trig_count; ++i,++analog )
*analog = S( std::max(controls[i]->control_ref->State() - deadzone, 0.0f) / (1 - deadzone) * range );
}
Triggers( const char* const _name );
};
class Force : public ControlGroup
{
public:
@ -259,7 +274,7 @@ public:
ControlState ang_cos = cos(ang);
// the amt a full square stick would have at current angle
ControlState square_full = std::min( 1/abs(ang_sin), 1/abs(ang_cos) );
ControlState square_full = std::min( ang_sin ? 1/abs(ang_sin) : 2, ang_cos ? 1/abs(ang_cos) : 2 );
// the amt a full stick would have that was ( user setting circular ) at current angle
// i think this is more like a pointed circle rather than a rounded square like it should be
@ -292,12 +307,6 @@ public:
template <typename C>
void GetState( C* const x, C* const y, C* const forward, const bool adjusted = false )
{
// this is flawed when GetState() isn't called at regular intervals
//const ControlState zz = controls[4]->control_ref->State();
//if (z < zz)
// z = std::min( z + 0.01f, zz );
//else
// z = std::max( z - 0.01f, zz );
const ControlState z = controls[4]->control_ref->State();
// hide
@ -335,7 +344,6 @@ public:
}
private:
//ControlState z;
const SWiimoteInitialize* const wiimote_initialize;
};
@ -347,6 +355,7 @@ public:
: ControlGroup( _name, GROUP_TYPE_EXTENSION )
, switch_extension(0)
, active_extension(0) {}
~Extension();
void GetState( u8* const data, const bool focus = true );
@ -368,8 +377,6 @@ public:
std::vector< ControlGroup* > groups;
ControlGroup* options;
ControllerInterface::DeviceQualifier default_device;
};