mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
More improvements to new wiimote plugin: Added emulated Drums/Guitar extensions. Wiimote rumble now handled for every output report. Fixed some mem leaks. Hopefully fixed a floating point exception in Linux, thanks to glennrics.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5403 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -48,7 +48,7 @@ void Plugin::SaveConfig()
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(*i)->SaveConfig( inifile[ (*i)->GetName() ] );
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// dont need to save empty values
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inifile.Clean();
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//inifile.Clean();
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std::ofstream file;
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file.open( (std::string(File::GetUserPath(D_CONFIG_IDX)) + ini_name + ".ini" ).c_str() );
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@ -714,24 +714,36 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
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}
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break;
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case GROUP_TYPE_MIXED_TRIGGERS :
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case GROUP_TYPE_TRIGGERS :
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{
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wxBitmap bitmap(64+12+1, int(6*group->controls.size())+1);
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int height = (int)(6 * group->controls.size());
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int width = 64+12+1;
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if (GROUP_TYPE_TRIGGERS == group->type)
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{
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height *= 2;
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width = 64;
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}
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wxBitmap bitmap(width, height+1);
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wxMemoryDC dc;
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dc.SelectObject(bitmap);
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dc.Clear();
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dc.SelectObject(wxNullBitmap);
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static_bitmap = new wxStaticBitmap( parent, -1, bitmap, wxDefaultPosition, wxDefaultSize, wxBITMAP_TYPE_BMP );
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PadSettingChoice* threshold_cbox = new PadSettingChoice( parent, group->settings[0] );
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_connect_macro_( threshold_cbox, GamepadPage::AdjustSetting, wxEVT_COMMAND_CHOICE_SELECTED, eventsink );
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std::vector<ControllerEmu::ControlGroup::Setting*>::const_iterator
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i = group->settings.begin(),
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e = group->settings.end();
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for ( ; i!=e; ++i )
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{
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PadSettingChoice* cbox = new PadSettingChoice( parent, *i );
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_connect_macro_( cbox, GamepadPage::AdjustSetting, wxEVT_COMMAND_CHOICE_SELECTED, eventsink );
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options.push_back( cbox );
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wxBoxSizer* const szr = new wxBoxSizer( wxHORIZONTAL );
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szr->Add( new wxStaticText( parent, -1, wxString::FromAscii( (*i)->name ) ), 0, wxCENTER|wxRIGHT, 5 );
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szr->Add( cbox, 0, wxRIGHT, 5 );
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Add( szr, 0, wxALL|wxCENTER, 5 );
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}
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options.push_back( threshold_cbox );
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wxBoxSizer* const szr = new wxBoxSizer( wxHORIZONTAL );
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szr->Add( new wxStaticText( parent, -1, wxString::FromAscii( group->settings[0]->name ) ), 0, wxCENTER|wxRIGHT, 5 );
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szr->Add( threshold_cbox, 0, wxRIGHT, 5 );
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Add( szr, 0, wxALL|wxCENTER, 5 );
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Add( static_bitmap, 0, wxALL|wxCENTER, 5 );
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}
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break;
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@ -79,9 +79,9 @@ void ConfigDialog::UpdateBitmaps(wxTimerEvent& WXUNUSED(event))
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else
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dc.DrawRectangle( 16, 16, 32, 32 );
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// deadzone circle
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if ( GROUP_TYPE_CURSOR != (*g)->control_group->type )
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{
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// deadzone circle
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dc.SetBrush(*wxLIGHT_GREY_BRUSH);
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dc.DrawCircle( 32, 32, ((*g)->control_group)->settings[0]->value * 32 );
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@ -166,7 +166,52 @@ void ConfigDialog::UpdateBitmaps(wxTimerEvent& WXUNUSED(event))
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(*g)->static_bitmap->SetBitmap( bitmap );
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}
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break;
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case GROUP_TYPE_TRIGGERS :
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{
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const unsigned int trigger_count = ((unsigned int)((*g)->control_group->controls.size()));
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// setup
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wxBitmap bitmap( 64, 12*trigger_count+1);
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wxMemoryDC dc;
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dc.SelectObject(bitmap);
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dc.Clear();
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// draw the shit
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dc.SetPen(*wxGREY_PEN);
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ControlState deadzone = (*g)->control_group->settings[0]->value;
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unsigned int* const trigs = new unsigned int[trigger_count];
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((ControllerEmu::Triggers*)(*g)->control_group)->GetState( trigs, 64 );
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for ( unsigned int n = 0; n < trigger_count; ++n )
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{
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ControlState trig_r = (*g)->control_group->controls[n]->control_ref->State();
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dc.SetBrush(*wxGREY_BRUSH);
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dc.DrawRectangle(0, n*12, trig_r*64, 14);
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dc.SetBrush(*wxRED_BRUSH);
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dc.DrawRectangle(0, n*12, trigs[n], 14);
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}
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delete[] trigs;
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// deadzone box
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dc.SetPen(*wxLIGHT_GREY_PEN);
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dc.SetBrush(*wxTRANSPARENT_BRUSH);
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dc.DrawRectangle(0, 0, deadzone*64, trigger_count*14);
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// box outline
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// Windows XP color
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dc.SetPen(wxPen(_T("#7f9db9")));
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dc.DrawRectangle(0, 0, bitmap.GetWidth(), bitmap.GetHeight());
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// done drawing
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dc.SelectObject(wxNullBitmap);
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// set the shit
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(*g)->static_bitmap->SetBitmap( bitmap );
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}
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break;
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case GROUP_TYPE_MIXED_TRIGGERS :
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{
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const unsigned int trigger_count = ((unsigned int)((*g)->control_group->controls.size() / 2));
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@ -194,6 +239,9 @@ void ConfigDialog::UpdateBitmaps(wxTimerEvent& WXUNUSED(event))
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dc.DrawRectangle(trig_a*64, n*12, 64+20, 14);
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dc.DrawRectangle(64, n*12, 32, 14);
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}
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// threshold box
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dc.SetPen(*wxLIGHT_GREY_PEN);
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dc.SetBrush(*wxTRANSPARENT_BRUSH);
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dc.DrawRectangle(thresh*64, 0, 128, trigger_count*14);
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@ -4,11 +4,9 @@
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#include <X11/Xlib.h>
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#endif
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const char modifier[] = "Modifier";
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ControllerEmu::~ControllerEmu()
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{
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// control groups
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std::vector<ControlGroup*>::const_iterator
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i = groups.begin(),
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e = groups.end();
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@ -18,12 +16,14 @@ ControllerEmu::~ControllerEmu()
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ControllerEmu::ControlGroup::~ControlGroup()
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{
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// controls
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std::vector<Control*>::const_iterator
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ci = controls.begin(),
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ce = controls.end();
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for ( ; ci!=ce; ++ci )
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delete *ci;
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// settings
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std::vector<Setting*>::const_iterator
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si = settings.begin(),
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se = settings.end();
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@ -31,6 +31,20 @@ ControllerEmu::ControlGroup::~ControlGroup()
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delete *si;
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}
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ControllerEmu::Extension::~Extension()
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{
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// attachments
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std::vector<ControllerEmu*>::const_iterator
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ai = attachments.begin(),
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ae = attachments.end();
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for ( ; ai!=ae; ++ai )
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delete *ai;
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}
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ControllerEmu::ControlGroup::Control::~Control()
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{
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delete control_ref;
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}
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void ControllerEmu::UpdateReferences( ControllerInterface& devi )
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{
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std::vector<ControlGroup*>::const_iterator
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@ -170,7 +184,7 @@ void ControllerEmu::ControlGroup::SaveConfig( IniFile::Section& sec, const std::
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for ( ; ci!=ce; ++ci )
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{
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// control and dev qualifier
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sec[group + (*ci)->name] = (*ci)->control_ref->control_qualifier.name;
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sec.Set( group+(*ci)->name, (*ci)->control_ref->control_qualifier.name );
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sec.Set( group+(*ci)->name+"/Device", (*ci)->control_ref->device_qualifier.ToString(), defdev );
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// range
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@ -200,7 +214,7 @@ void ControllerEmu::SaveConfig( IniFile::Section& sec, const std::string& base )
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{
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const std::string defdev = default_device.ToString();
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if ( base.empty() )
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sec[ std::string(" ") + base + "Device" ] = defdev;
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sec.Set( std::string(" ") + base + "Device", defdev );
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std::vector<ControlGroup*>::const_iterator i = groups.begin(),
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e = groups.end();
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@ -213,7 +227,7 @@ ControllerEmu::AnalogStick::AnalogStick( const char* const _name ) : ControlGrou
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for ( unsigned int i = 0; i < 4; ++i )
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controls.push_back( new Input( named_directions[i] ) );
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controls.push_back( new Input( modifier ) );
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controls.push_back( new Input( "Modifier" ) );
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settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) );
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settings.push_back( new Setting("Square Stick", 0 ) );
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@ -230,6 +244,11 @@ ControllerEmu::MixedTriggers::MixedTriggers( const char* const _name ) : Control
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settings.push_back( new Setting("Threshold", 0.9f ) );
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}
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ControllerEmu::Triggers::Triggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TRIGGERS )
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{
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settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) );
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}
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ControllerEmu::Force::Force( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_FORCE )
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{
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controls.push_back( new Input( "X-" ) );
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@ -255,7 +274,7 @@ ControllerEmu::Tilt::Tilt( const char* const _name ) : ControlGroup( _name, GROU
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controls.push_back( new Input( "Left" ) );
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controls.push_back( new Input( "Right" ) );
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controls.push_back( new Input( modifier ) );
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controls.push_back( new Input( "Modifier" ) );
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settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) );
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settings.push_back( new Setting("Circle Stick", 0 ) );
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@ -275,31 +294,6 @@ ControllerEmu::Cursor::Cursor( const char* const _name, const SWiimoteInitialize
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}
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//void GetMousePos(float& x, float& y, const SWiimoteInitialize* const wiimote_initialize)
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//{
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//#ifdef _WIN32
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// // Get the cursor position for the entire screen
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// POINT point;
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// GetCursorPos(&point);
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// // Get the cursor position relative to the upper left corner of the rendering window
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// ScreenToClient(wiimote_initialize->hWnd, &point);
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//
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// // Get the size of the rendering window. (In my case Rect.top and Rect.left was zero.)
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// RECT Rect;
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// GetClientRect(wiimote_initialize->hWnd, &Rect);
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// // Width and height is the size of the rendering window
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// float WinWidth = (float)(Rect.right - Rect.left);
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// float WinHeight = (float)(Rect.bottom - Rect.top);
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// float XOffset = 0, YOffset = 0;
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// float PictureWidth = WinWidth, PictureHeight = WinHeight;
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//#endif
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//
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// x = ((float)point.x - XOffset) / PictureWidth;
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// y = ((float)point.y - YOffset) / PictureHeight;
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// x *=2; x-=1;
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// y *=2; y-=1;
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//}
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void GetMousePos(float& x, float& y, const SWiimoteInitialize* const wiimote_initialize)
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{
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unsigned int win_width = 2, win_height = 2;
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@ -28,6 +28,7 @@ enum
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GROUP_TYPE_EXTENSION,
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GROUP_TYPE_TILT,
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GROUP_TYPE_CURSOR,
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GROUP_TYPE_TRIGGERS,
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};
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const char * const named_directions[] =
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@ -55,9 +56,7 @@ public:
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: control_ref(_ref), name(_name){}
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public:
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//virtual std::string GetName() const = 0;
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virtual ~Control();
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ControllerInterface::ControlReference* const control_ref;
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const char * const name;
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@ -105,7 +104,6 @@ public:
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void LoadConfig( IniFile::Section& sec, const std::string& defdev = "", const std::string& base = "" );
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void SaveConfig( IniFile::Section& sec, const std::string& defdev = "", const std::string& base = "" );
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//const unsigned int type;
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const char* const name;
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const unsigned int type;
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@ -147,7 +145,7 @@ public:
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ControlState ang_cos = cos(ang);
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// the amt a full square stick would have at current angle
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ControlState square_full = std::min( 1/abs(ang_sin), 1/abs(ang_cos) );
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ControlState square_full = std::min( ang_sin ? 1/abs(ang_sin) : 2, ang_cos ? 1/abs(ang_cos) : 2 );
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// the amt a full stick would have that was ( user setting squareness) at current angle
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// i think this is more like a pointed circle rather than a rounded square like it should be
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@ -217,6 +215,23 @@ public:
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};
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class Triggers : public ControlGroup
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{
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public:
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template <typename S>
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void GetState( S* analog, const unsigned int range )
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{
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const unsigned int trig_count = ((unsigned int) (controls.size()));
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const ControlState deadzone = settings[0]->value;
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for ( unsigned int i=0; i<trig_count; ++i,++analog )
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*analog = S( std::max(controls[i]->control_ref->State() - deadzone, 0.0f) / (1 - deadzone) * range );
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}
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Triggers( const char* const _name );
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};
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class Force : public ControlGroup
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{
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public:
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@ -259,7 +274,7 @@ public:
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ControlState ang_cos = cos(ang);
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// the amt a full square stick would have at current angle
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ControlState square_full = std::min( 1/abs(ang_sin), 1/abs(ang_cos) );
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ControlState square_full = std::min( ang_sin ? 1/abs(ang_sin) : 2, ang_cos ? 1/abs(ang_cos) : 2 );
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// the amt a full stick would have that was ( user setting circular ) at current angle
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// i think this is more like a pointed circle rather than a rounded square like it should be
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@ -292,12 +307,6 @@ public:
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template <typename C>
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void GetState( C* const x, C* const y, C* const forward, const bool adjusted = false )
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{
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// this is flawed when GetState() isn't called at regular intervals
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//const ControlState zz = controls[4]->control_ref->State();
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//if (z < zz)
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// z = std::min( z + 0.01f, zz );
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//else
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// z = std::max( z - 0.01f, zz );
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const ControlState z = controls[4]->control_ref->State();
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// hide
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@ -335,7 +344,6 @@ public:
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}
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private:
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//ControlState z;
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const SWiimoteInitialize* const wiimote_initialize;
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};
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@ -347,6 +355,7 @@ public:
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: ControlGroup( _name, GROUP_TYPE_EXTENSION )
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, switch_extension(0)
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, active_extension(0) {}
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~Extension();
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void GetState( u8* const data, const bool focus = true );
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@ -368,8 +377,6 @@ public:
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std::vector< ControlGroup* > groups;
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ControlGroup* options;
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ControllerInterface::DeviceQualifier default_device;
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};
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Reference in New Issue
Block a user