More improvements to new wiimote plugin: Added emulated Drums/Guitar extensions. Wiimote rumble now handled for every output report. Fixed some mem leaks. Hopefully fixed a floating point exception in Linux, thanks to glennrics.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5403 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2010-04-24 00:44:10 +00:00
parent 1d8db5ce3f
commit 23689387e1
24 changed files with 540 additions and 166 deletions

View File

@ -4,7 +4,7 @@
namespace WiimoteEmu
{
static const u8 classic_id[] = { 0x00, 0x00, 0xa4, 0x20, 0x01, 0x01 };
static const u8 classic_id[] = { 0x00, 0x00, 0xa4, 0x20, 0x01, 0x01 };
/* Classic Controller calibration */
static const u8 classic_calibration[] =
{
@ -68,7 +68,7 @@ const u16 classic_dpad_bitmasks[] =
CLASSIC_PAD_UP, CLASSIC_PAD_DOWN, CLASSIC_PAD_LEFT, CLASSIC_PAD_RIGHT
};
Classic::Classic() : Attachment( "Classic Controller" )
Classic::Classic() : Attachment( "Classic" )
{
// buttons
groups.push_back( m_buttons = new Buttons( "Buttons" ) );