More improvements to new wiimote plugin: Added emulated Drums/Guitar extensions. Wiimote rumble now handled for every output report. Fixed some mem leaks. Hopefully fixed a floating point exception in Linux, thanks to glennrics.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5403 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2010-04-24 00:44:10 +00:00
parent 1d8db5ce3f
commit 23689387e1
24 changed files with 540 additions and 166 deletions

View File

@ -4,7 +4,7 @@
namespace WiimoteEmu
{
static const u8 nunchuck_id[] = { 0x00, 0x00, 0xa4, 0x20, 0x00, 0x00 };
static const u8 nunchuck_id[] = { 0x00, 0x00, 0xa4, 0x20, 0x00, 0x00 };
/* Default calibration for the nunchuck. It should be written to 0x20 - 0x3f of the
extension register. 0x80 is the neutral x and y accelerators and 0xb3 is the
neutral z accelerometer that is adjusted for gravity. */