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Add Open Achievements Hotkey
Adds a hotkey to pause emulation and bring up the Achievements dialog.
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@ -38,6 +38,9 @@ constexpr std::array<const char*, NUM_HOTKEYS> s_hotkey_labels{{
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_trans("Center Mouse"),
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_trans("Center Mouse"),
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_trans("Activate NetPlay Chat"),
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_trans("Activate NetPlay Chat"),
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_trans("Control NetPlay Golf Mode"),
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_trans("Control NetPlay Golf Mode"),
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#ifdef USE_RETRO_ACHIEVEMENTS
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_trans("Open Achievements"),
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#endif // USE_RETRO_ACHIEVEMENTS
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_trans("Volume Down"),
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_trans("Volume Down"),
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_trans("Volume Up"),
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_trans("Volume Up"),
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@ -330,7 +333,11 @@ struct HotkeyGroupInfo
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};
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};
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constexpr std::array<HotkeyGroupInfo, NUM_HOTKEY_GROUPS> s_groups_info = {
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constexpr std::array<HotkeyGroupInfo, NUM_HOTKEY_GROUPS> s_groups_info = {
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#ifdef USE_RETRO_ACHIEVEMENTS
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{{_trans("General"), HK_OPEN, HK_OPEN_ACHIEVEMENTS},
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#else // USE_RETRO_ACHIEVEMENTS
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{{_trans("General"), HK_OPEN, HK_REQUEST_GOLF_CONTROL},
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{{_trans("General"), HK_OPEN, HK_REQUEST_GOLF_CONTROL},
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#endif // USE_RETROACHIEVEMENTS
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{_trans("Volume"), HK_VOLUME_DOWN, HK_VOLUME_TOGGLE_MUTE},
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{_trans("Volume"), HK_VOLUME_DOWN, HK_VOLUME_TOGGLE_MUTE},
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{_trans("Emulation Speed"), HK_DECREASE_EMULATION_SPEED, HK_TOGGLE_THROTTLE},
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{_trans("Emulation Speed"), HK_DECREASE_EMULATION_SPEED, HK_TOGGLE_THROTTLE},
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{_trans("Frame Advance"), HK_FRAME_ADVANCE, HK_FRAME_ADVANCE_RESET_SPEED},
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{_trans("Frame Advance"), HK_FRAME_ADVANCE, HK_FRAME_ADVANCE_RESET_SPEED},
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@ -448,6 +455,9 @@ void HotkeyManager::LoadDefaults(const ControllerInterface& ciface)
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set_key_expression(HK_STOP, "Escape");
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set_key_expression(HK_STOP, "Escape");
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set_key_expression(HK_FULLSCREEN, hotkey_string({"Alt", "Return"}));
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set_key_expression(HK_FULLSCREEN, hotkey_string({"Alt", "Return"}));
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#endif
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#endif
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#ifdef USE_RETRO_ACHIEVEMENTS
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set_key_expression(HK_OPEN_ACHIEVEMENTS, hotkey_string({"Alt", "A"}));
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#endif // USE_RETRO_ACHIEVEMENTS
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set_key_expression(HK_STEP, "F11");
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set_key_expression(HK_STEP, "F11");
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set_key_expression(HK_STEP_OVER, hotkey_string({"Shift", "F10"}));
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set_key_expression(HK_STEP_OVER, hotkey_string({"Shift", "F10"}));
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set_key_expression(HK_STEP_OUT, hotkey_string({"Shift", "F11"}));
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set_key_expression(HK_STEP_OUT, hotkey_string({"Shift", "F11"}));
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@ -32,6 +32,9 @@ enum Hotkey
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HK_CENTER_MOUSE,
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HK_CENTER_MOUSE,
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HK_ACTIVATE_CHAT,
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HK_ACTIVATE_CHAT,
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HK_REQUEST_GOLF_CONTROL,
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HK_REQUEST_GOLF_CONTROL,
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#ifdef USE_RETRO_ACHIEVEMENTS
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HK_OPEN_ACHIEVEMENTS,
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#endif // USE_RETRO_ACHIEVEMENTS
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HK_VOLUME_DOWN,
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HK_VOLUME_DOWN,
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HK_VOLUME_UP,
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HK_VOLUME_UP,
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@ -192,6 +192,11 @@ void HotkeyScheduler::Run()
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if (IsHotkey(HK_EXIT))
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if (IsHotkey(HK_EXIT))
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emit ExitHotkey();
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emit ExitHotkey();
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#ifdef USE_RETRO_ACHIEVEMENTS
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if (IsHotkey(HK_OPEN_ACHIEVEMENTS))
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emit OpenAchievements();
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#endif // USE_RETRO_ACHIEVEMENTS
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if (!Core::IsRunning(system))
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if (!Core::IsRunning(system))
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{
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{
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// Only check for Play Recording hotkey when no game is running
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// Only check for Play Recording hotkey when no game is running
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@ -53,6 +53,9 @@ signals:
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void ExportRecording();
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void ExportRecording();
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void ToggleReadOnlyMode();
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void ToggleReadOnlyMode();
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void ConnectWiiRemote(int id);
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void ConnectWiiRemote(int id);
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#ifdef USE_RETRO_ACHIEVEMENTS
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void OpenAchievements();
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#endif // USE_RETRO_ACHIEVEMENTS
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void Step();
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void Step();
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void StepOver();
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void StepOver();
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@ -658,6 +658,10 @@ void MainWindow::ConnectHotkeys()
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movie.SetReadOnly(read_only);
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movie.SetReadOnly(read_only);
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emit ReadOnlyModeChanged(read_only);
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emit ReadOnlyModeChanged(read_only);
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});
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});
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#ifdef USE_RETRO_ACHIEVEMENTS
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connect(m_hotkey_scheduler, &HotkeyScheduler::OpenAchievements, this,
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&MainWindow::ShowAchievementsWindow, Qt::QueuedConnection);
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#endif // USE_RETRO_ACHIEVEMENTS
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connect(m_hotkey_scheduler, &HotkeyScheduler::Step, m_code_widget, &CodeWidget::Step);
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connect(m_hotkey_scheduler, &HotkeyScheduler::Step, m_code_widget, &CodeWidget::Step);
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connect(m_hotkey_scheduler, &HotkeyScheduler::StepOver, m_code_widget, &CodeWidget::StepOver);
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connect(m_hotkey_scheduler, &HotkeyScheduler::StepOver, m_code_widget, &CodeWidget::StepOver);
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