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https://github.com/dolphin-emu/dolphin.git
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PowerPC: Refactor to class, move to System.
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@ -435,7 +435,8 @@ static void FifoPlayerThread(const std::optional<std::string>& savestate_path,
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{
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DeclareAsCPUThread();
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if (Core::System::GetInstance().IsDualCoreMode())
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auto& system = Core::System::GetInstance();
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if (system.IsDualCoreMode())
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Common::SetCurrentThreadName("FIFO player thread");
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else
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Common::SetCurrentThreadName("FIFO-GPU thread");
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@ -443,15 +444,14 @@ static void FifoPlayerThread(const std::optional<std::string>& savestate_path,
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// Enter CPU run loop. When we leave it - we are done.
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if (auto cpu_core = FifoPlayer::GetInstance().GetCPUCore())
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{
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PowerPC::InjectExternalCPUCore(cpu_core.get());
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system.GetPowerPC().InjectExternalCPUCore(cpu_core.get());
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s_is_started = true;
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CPUSetInitialExecutionState();
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auto& system = Core::System::GetInstance();
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system.GetCPU().Run();
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s_is_started = false;
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PowerPC::InjectExternalCPUCore(nullptr);
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system.GetPowerPC().InjectExternalCPUCore(nullptr);
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FifoPlayer::GetInstance().Close();
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}
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else
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@ -552,7 +552,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
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HLE::Clear();
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CPUThreadGuard guard(system);
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PowerPC::debug_interface.Clear(guard);
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system.GetPowerPC().GetDebugInterface().Clear(guard);
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}};
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VideoBackendBase::PopulateBackendInfo();
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@ -590,7 +590,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
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system.GetCPU().Break();
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// Load GCM/DOL/ELF whatever ... we boot with the interpreter core
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PowerPC::SetMode(PowerPC::CoreMode::Interpreter);
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system.GetPowerPC().SetMode(PowerPC::CoreMode::Interpreter);
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// Determine the CPU thread function
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void (*cpuThreadFunc)(const std::optional<std::string>& savestate_path, bool delete_savestate);
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@ -628,11 +628,11 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
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// Setup our core
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if (Config::Get(Config::MAIN_CPU_CORE) != PowerPC::CPUCore::Interpreter)
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{
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PowerPC::SetMode(PowerPC::CoreMode::JIT);
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system.GetPowerPC().SetMode(PowerPC::CoreMode::JIT);
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}
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else
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{
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PowerPC::SetMode(PowerPC::CoreMode::Interpreter);
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system.GetPowerPC().SetMode(PowerPC::CoreMode::Interpreter);
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}
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UpdateTitle();
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@ -901,7 +901,7 @@ void UpdateTitle()
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{
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// Settings are shown the same for both extended and summary info
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const std::string SSettings = fmt::format(
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"{} {} | {} | {}", PowerPC::GetCPUName(),
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"{} {} | {} | {}", Core::System::GetInstance().GetPowerPC().GetCPUName(),
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Core::System::GetInstance().IsDualCoreMode() ? "DC" : "SC", g_video_backend->GetDisplayName(),
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Config::Get(Config::MAIN_DSP_HLE) ? "HLE" : "LLE");
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