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PowerPC: Refactor to class, move to System.
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@ -277,7 +277,7 @@ static void ApplyMemoryPatches(const Core::CPUThreadGuard& guard,
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std::lock_guard lock(s_on_frame_memory_mutex);
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for (std::size_t index : memory_patch_indices)
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{
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PowerPC::debug_interface.ApplyExistingPatch(guard, index);
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guard.GetSystem().GetPowerPC().GetDebugInterface().ApplyExistingPatch(guard, index);
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}
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}
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