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PowerPC: Refactor to class, move to System.
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@ -233,7 +233,7 @@ static void DoState(PointerWrap& p)
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HW::DoState(system, p);
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p.DoMarker("HW");
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PowerPC::DoState(p);
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system.GetPowerPC().DoState(p);
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p.DoMarker("PowerPC");
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if (SConfig::GetInstance().bWii)
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