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VideoCommon: Move some common initialization logic to RenderBase
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@ -58,7 +58,7 @@ struct XFBSource final : public XFBSourceBase
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class FramebufferManager final : public FramebufferManagerBase
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{
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public:
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FramebufferManager();
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FramebufferManager(int target_width, int target_height);
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~FramebufferManager();
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static D3DTexture2D*& GetEFBColorTexture();
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