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synced 2025-07-22 22:00:39 -06:00
VideoCommon: Move some common initialization logic to RenderBase
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@ -25,6 +25,11 @@
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static u8* s_xfbColorTexture[2];
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static int s_currentColorTexture = 0;
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SWRenderer::SWRenderer()
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: ::Renderer(static_cast<int>(MAX_XFB_WIDTH), static_cast<int>(MAX_XFB_HEIGHT))
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{
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}
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SWRenderer::~SWRenderer()
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{
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delete[] s_xfbColorTexture[0];
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@ -13,6 +13,7 @@
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class SWRenderer : public Renderer
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{
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public:
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SWRenderer();
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~SWRenderer() override;
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static void Init();
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@ -181,6 +181,7 @@ void VideoSoftware::Video_Prepare()
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g_vertex_manager = std::make_unique<SWVertexLoader>();
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g_perf_query = std::make_unique<PerfQuery>();
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g_texture_cache = std::make_unique<TextureCache>();
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g_renderer->InitializeCommon();
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SWRenderer::Init();
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g_framebuffer_manager = std::make_unique<FramebufferManager>();
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}
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