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VideoCommon: Move some common initialization logic to RenderBase
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@ -50,7 +50,7 @@ extern int OSDChoice;
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class Renderer
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{
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public:
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Renderer();
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Renderer(int backbuffer_width, int backbuffer_height);
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virtual ~Renderer();
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enum PixelPerfQuery
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@ -79,6 +79,10 @@ public:
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virtual void RestoreState() {}
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virtual void ResetAPIState() {}
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virtual void RestoreAPIState() {}
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// Some of the methods called by here assume g_renderer is initialized, therefore
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// we must call it after constructing the backend's Renderer instance.
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void InitializeCommon();
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// Ideal internal resolution - determined by display resolution (automatic scaling) and/or a
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// multiple of the native EFB resolution
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int GetTargetWidth() { return s_target_width; }
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