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Add VISkip
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@ -42,6 +42,7 @@ private:
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GraphicsBool* m_fast_depth_calculation;
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GraphicsBool* m_disable_bounding_box;
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GraphicsBool* m_vertex_rounding;
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GraphicsBool* m_vi_skip;
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GraphicsBool* m_save_texture_cache_state;
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void CreateWidgets();
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