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Add VISkip
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@ -153,6 +153,7 @@ struct VideoConfig final
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bool bEnablePixelLighting = false;
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bool bFastDepthCalc = false;
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bool bVertexRounding = false;
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bool bVISkip = false;
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int iEFBAccessTileSize = 0;
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int iSaveTargetId = 0; // TODO: Should be dropped
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u32 iMissingColorValue = 0;
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