OGL: Use VideoCommon blend state for framebuffer configuration.

This commit is contained in:
degasus
2016-12-29 18:03:22 +01:00
parent 3df828463d
commit 23b0faeba5
3 changed files with 57 additions and 144 deletions

View File

@ -72,13 +72,10 @@ public:
static void Init();
static void Shutdown();
void SetColorMask() override;
void SetBlendMode(bool forceUpdate) override;
void SetScissorRect(const EFBRectangle& rc) override;
void SetGenerationMode() override;
void SetDepthMode() override;
void SetLogicOpMode() override;
void SetDitherMode() override;
void SetSamplerState(int stage, int texindex, bool custom_tex) override;
void SetInterlacingMode() override;
void SetViewport() override;