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Video: polish aspect ratio related code comments to make it clearer
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@ -561,12 +561,11 @@ void EnhancementsWidget::AddDescriptions()
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"causes slowdowns or graphical issues.<br><br><dolphin_emphasis>If unsure, leave "
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"this unchecked.</dolphin_emphasis>");
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static const char TR_WIDESCREEN_HACK_DESCRIPTION[] = QT_TR_NOOP(
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"Forces the game to output graphics for any aspect ratio. Use with \"Aspect Ratio\" set to "
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"\"Force 16:9\" to force 4:3-only games to run at 16:9.<br><br>Rarely produces good "
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"results and "
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"often partially breaks graphics and game UIs. Unnecessary (and detrimental) if using any "
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"AR/Gecko-code widescreen patches.<br><br><dolphin_emphasis>If unsure, leave "
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"this unchecked.</dolphin_emphasis>");
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"Forces the game to output graphics at any aspect ratio by expanding the view frustum "
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"without stretching the image.<br>This is a hack, and its results will vary widely game "
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"to game (it often causes the UI to stretch).<br>"
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"Game-specific AR/Gecko-code aspect ratio patches are preferable over this if available."
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"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>");
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static const char TR_REMOVE_FOG_DESCRIPTION[] =
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QT_TR_NOOP("Makes distant objects more visible by removing fog, thus increasing the overall "
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"detail.<br><br>Disabling fog will break some games which rely on proper fog "
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