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Video: polish aspect ratio related code comments to make it clearer
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@ -11,11 +11,14 @@
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class PointerWrap;
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// This class is responsible for tracking the game's aspect ratio.
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// This exclusively supports 4:3 or 16:9 detection by default.
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class WidescreenManager
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{
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public:
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WidescreenManager();
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// Just a helper to tell whether the game seems to be running in widescreen,
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// or if it's being forced to.
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bool IsGameWidescreen() const { return m_is_game_widescreen; }
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void DoState(PointerWrap& p);
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