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CustomTexture: prefetch all available textures
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@ -104,6 +104,7 @@ struct VideoConfig final
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bool bDumpTextures;
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bool bHiresTextures;
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bool bConvertHiresTextures;
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bool bCacheHiresTextures;
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bool bDumpEFBTarget;
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bool bUseFFV1;
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bool bFreeLook;
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