GUI/OpenGL: Video debugging window crash fix

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4225 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-09-07 13:33:40 +00:00
parent 7dffe43eaa
commit 24d68da653
7 changed files with 56 additions and 111 deletions

View File

@ -154,13 +154,17 @@ wxWindow* GetParentedWxWindow(HWND Parent)
#if defined(HAVE_WX) && HAVE_WX
void DllDebugger(HWND _hParent, bool Show)
{
if (!m_DebuggerFrame)
m_DebuggerFrame = new GFXDebuggerOGL(GetParentedWxWindow(_hParent));
if (Show)
{
if (!m_DebuggerFrame)
m_DebuggerFrame = new GFXDebuggerOGL(NULL);
//m_DebuggerFrame = new GFXDebuggerOGL(GetParentedWxWindow(_hParent));
m_DebuggerFrame->Show();
}
else
m_DebuggerFrame->Hide();
{
if (m_DebuggerFrame) m_DebuggerFrame->Hide();
}
}
#else
void DllDebugger(HWND _hParent, bool Show) { }