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GUI/OpenGL: Video debugging window crash fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4225 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -154,13 +154,17 @@ wxWindow* GetParentedWxWindow(HWND Parent)
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#if defined(HAVE_WX) && HAVE_WX
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void DllDebugger(HWND _hParent, bool Show)
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{
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if (!m_DebuggerFrame)
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m_DebuggerFrame = new GFXDebuggerOGL(GetParentedWxWindow(_hParent));
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if (Show)
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{
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if (!m_DebuggerFrame)
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m_DebuggerFrame = new GFXDebuggerOGL(NULL);
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//m_DebuggerFrame = new GFXDebuggerOGL(GetParentedWxWindow(_hParent));
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m_DebuggerFrame->Show();
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}
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else
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m_DebuggerFrame->Hide();
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{
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if (m_DebuggerFrame) m_DebuggerFrame->Hide();
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}
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}
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#else
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void DllDebugger(HWND _hParent, bool Show) { }
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