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VideoBackends: Move SamplerState to common
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@ -68,7 +68,7 @@ public:
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virtual void SetScissorRect(const EFBRectangle& rc) {}
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virtual void SetRasterizationState(const RasterizationState& state) {}
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virtual void SetDepthState(const DepthState& state) {}
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virtual void SetSamplerState(int stage, int texindex, bool custom_tex) {}
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virtual void SetSamplerState(u32 index, const SamplerState& state) {}
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virtual void SetInterlacingMode() {}
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virtual void SetViewport() {}
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virtual void SetFullscreen(bool enable_fullscreen) {}
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