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NativeVertexFormat: Drop unused virtual method SetupVertexPointers
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@ -81,8 +81,4 @@ GLVertexFormat::~GLVertexFormat()
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{
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glDeleteVertexArrays(1, &VAO);
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}
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void GLVertexFormat::SetupVertexPointers()
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{
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}
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}
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@ -20,8 +20,6 @@ public:
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GLVertexFormat(const PortableVertexDeclaration& vtx_decl);
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~GLVertexFormat();
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void SetupVertexPointers() override;
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GLuint VAO;
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};
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