ultra experimental commit. fixed tev functionality, now it must be almost perfect emulating native hardware.

please test as many games as you can this should impact a lot of games.
enjoy

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5511 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Rodolfo Osvaldo Bogado
2010-05-27 03:05:43 +00:00
parent 1dacd1ac1b
commit 253573ea02
2 changed files with 76 additions and 83 deletions

View File

@ -18,7 +18,7 @@
#include "LinearDiskCache.h"
static const char ID[4] = {'D', 'C', 'A', 'C'};
const int version = 5464; // TODO: Get from SVN_REV
const int version = 5511; // TODO: Get from SVN_REV
LinearDiskCache::LinearDiskCache()
: file_(NULL), num_entries_(0) {